mios_c_simulator_-_debugger
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| mios_c_simulator_-_debugger [2007/10/06 01:57] – stryd_one | mios_c_simulator_-_debugger [2008/05/21 02:13] (current) – Testing stryd_one | ||
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| | [[acmididefines|ACMidiDefines.h]] | | [[acmididefines|ACMidiDefines.h]] | ||
| + | You can download the files in a {{acsim.zip|.zip file here}}. If you make any updates, please send them to sstryd_one and he will update the zip for you. | ||
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| + | <box 75% left bluelight|SCM Code News>I created a SCM page for ACSim, but as the current SCM-implementation of Xcode is quite lousy, I will wait for the Leopard version to complete this step. That means the next update 0.0.8 will follow in the near future and will contain some major changes. I am happy for anyone joining the dev team! | ||
| + | http:// | ||
| + | // | ||
| + | </ | ||
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| + | ---- | ||
| + | \\ | ||
| To implement the ACSim files into your applicaton, you just have to follow the [[mios_c_simulator_-_debugger# | To implement the ACSim files into your applicaton, you just have to follow the [[mios_c_simulator_-_debugger# | ||
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| - | Then proceed by configuring your main.h and main.c files: | + | Then proceed by configuring your main.c, and .h files: |
| - | \\ | ||
| - | == main.h == | ||
| - | * you need to add some lines at the bottom of your main.h (or, if you don't have one, you will need to create one, because ACSIM #includes it) - this is because debug_mios.c calls " | ||
| - | |||
| - | <code c> | ||
| - | #ifdef _DEBUG_C | ||
| - | // export functions that are called from within debug_mios.c | ||
| - | // (e.g. to trigger DISPLAY_Init after sending...) | ||
| - | extern void DISPLAY_Init(void); | ||
| - | #endif | ||
| - | </ | ||
| - | |||
| - | \\ | ||
| == main.c == | == main.c == | ||
| - | Minor modifications are required to your MIOS Application' | + | Minor modifications are required to your MIOS Application' |
| - | * You need to add some lines at the top of your main.c - this is to avoid including headers for the PIC/MIOS Core module, when compiling a console app for debugging. Because of the #ifndef statement this does not change your syx-project code, so your app will compile as normal for the PIC! | + | * You need to edit some lines at the top of your main.c - this is to avoid including headers for the PIC/MIOS Core module, when compiling a console app for debugging. Because of the #ifndef statement this does not change your syx-project code, so your app will compile as normal for the PIC! |
| Before: | Before: | ||
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| #endif | #endif | ||
| </ | </ | ||
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| + | == main.h == | ||
| + | |||
| + | * you need to add some lines at the bottom of your main.h, or, if you don't have one, main.c - this is because debug_mios.c calls " | ||
| + | |||
| + | <code c> | ||
| + | #ifdef _DEBUG_C | ||
| + | // export functions that are called from within debug_mios.c | ||
| + | // (e.g. to trigger DISPLAY_Init after sending...) | ||
| + | extern void DISPLAY_Init(void); | ||
| + | #endif | ||
| + | </ | ||
| + | |||
| + | \\ | ||
| + | |||
| \\ | \\ | ||
mios_c_simulator_-_debugger.1191635875.txt.gz · Last modified: 2007/10/06 04:15 (external edit)
