====== Eagle3D MIDIBox User Pack ======
Eagle3D from Matthias Weißer
[[http://www.matwei.de/doku.php]]
New parts tutorial from Félix Chénier
[[http://felixchenier.homelinux.com/doku.php?id=pcb:eagle3dnewpart]]
===== 3dusrpac.dat =====
Just copy the code below to your 3dusrpac.dat and user.inc.
==== known packages (not assigned in the 3dpack.dat): ====
HEADER1X2:0:0:0:0:0:0:0:0:0:0:0:0:0:-90:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:PH_1X2(:Stiftleiste 2,54mm Raster 2Pin 1Reihe (pinhead.lib):Header 2,54mm Grid 2Pin 1Row (jumper.lib)
HEADER1X3:0:0:0:0:0:0:0:0:0:0:0:0:0:-90:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:PH_1X3(:Stiftleiste 2,54mm Raster 3Pin 1Reihe (pinhead.lib):Header 2,54mm Grid 3Pin 1Row (jumper.lib)
HEADER1X4:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:PH_1X4(:Stiftleiste 2,54mm Raster 4Pin 1Reihe (pinhead.lib):Header 2,54mm Grid 4Pin 1Row (jumper.lib)
HEADER2X5-NO:0:0:0:0:0:0:0:0:0:0:0:0:0:-90:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:PH_2X5(:Stiftleiste 2,54mm Raster 5Pin 2Reihen (pinhead.lib):Header 2,54mm Grid 5Pin 2Row (jumper.lib)
HEADER2X5:0:0:0:0:0:0:0:0:0:0:0:0:0:-90:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:CON_DIS_WS10G(:Wannenstecker 10Pin:Shrouded Header 10Pin
HEADER2X8:0:0:0:0:0:0:0:0:0:0:0:0:0:-90:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:CON_DIS_WS16G(:Wannenstecker 16Pin:Shrouded Header 16Pin
HEADER2X10:0:0:0:0:0:0:0:0:0:0:0:0:0:-90:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:CON_DIS_WS20G(:Wannenstecker 20Pin:Shrouded Header 20Pin
CA6V:0:1:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:RES_DIS_TRIM_PT10_H_10(:PT10:PT10
==== new packages: ====
DT6:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:USER_DT6(:Taster Switch-MISC:Tactile Switch-MISC
STEC16:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:USER_STEC16(:STEC16 Encoder:STEC16 Encoder
3310LCD:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:USER_3310LCD(:3310LCD Midibox:3310LCD Midibox
LED_RING:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:USER_LED_RING(:
70000K-25VA:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:USER_Talema_70000K_25VA(:
===== user.inc =====
==== DT6 ====
{{:dt6.png|}}
/********************************************************************************************************************************************
//Switch DT6
//Created from Jack(forum.midibox.org) on 16-Jan-2006
//
********************************************************************************************************************************************/
#macro USER_DT6()
union{
//DT6
union{
//button cover pushed
difference {
cylinder { <0, 0, 1.3>, <0, 0, 7.2>, 6.0 }
union{
box { <5.5, -6, 1.2>, <7, 6, 7.3> }
difference {
cylinder { <0, 0, 0>, <0, 0, 5.6>, 5.1 }
box { <4.4, -5.2, -0.1>, <7, 5.2, 5.7> }
}
}
}
//button cover released
cylinder { <0, 0, 7.2>, <0, 0, 14.0>, 4.5 }
cylinder { <0, 0, 7.2>, <0, 0, 14.2>, 4.3 }
union{
torus { 4.3, 0.2 }
rotate <90, 0, 0>
translate <0, 0, 14.0>
}
texture { pigment { color Grey } }
//translate <0, 0, -1.3> //clicked
}
//button body
difference {
cylinder { <0, 0, 0>, <0, 0, 5.6>, 5.1 texture { pigment { color Blue }}}
box { <4.4, -5.2, -0.1>, <7, 5.2, 5.7> }
}
//pins
cylinder { <2.5, 2.5, -3.2>, <2.5, 2.5, 5.6>, 0.4 texture { pigment { P_Copper1 }}}
cylinder { <2.5, -2.5, -3.2>, <2.5, -2.5, 5.6>, 0.4 texture { pigment { P_Copper1 }}}
cylinder { <-2.5, 2.5, -3.2>, <-2.5, 2.5, 5.6>, 0.4 texture { pigment { P_Copper1 }}}
cylinder { <-2.5, -2.5, -3.2>, <-2.5, -2.5, 5.6>, 0.4 texture { pigment { P_Copper1 }}}
}
rotate<-90,180,0> //correction
#end
==== ALPS STEC16B03-04 ====
{{:enc_alps_stec16.png|}}
/********************************************************************************************************************************************
//Encoder ALPS STEC16B03-04
//Created from Jack(forum.midibox.org) on 16-Jan-2006
//
********************************************************************************************************************************************/
#macro USER_STEC16()
union{
#declare L1 = 26;
#declare LB = 7;
#declare l1 = 12;
#declare X1 = 16/2;
#declare Y1 = 8.3;
#declare Y2 = 9;
#declare M9 = 4.5;
#declare R6 = 3;
#declare h2 = 0.5;
#declare h3 = 1.5;
#declare h4 = 3.2;
#declare H = 6.5;
#declare H1 = 1;
#declare H2 = H1 + h2;
#declare H3 = H2 + h3;
#declare H4 = H3 + h4;
difference{
union{
difference{
union{
box { <-X1, -Y2, H3>, texture { T_Chrome_2B } }
box { <-X1, -Y2, H2>, pigment { Gray60 }}
box { <-X1, -Y2, H1>, texture { T_Silver_5A }}
cylinder { <0, 0, H4>, <0, 0, H>, 6.25 texture { T_Chrome_2B }}
box { <-2, -(Y2+3.5), H-0.35>, <2, -Y2, H-1.65> texture { T_Chrome_2B }}
cylinder { <0, -Y2, H-0.35>, <0, -Y2, H+1.65>, 1.5 texture { T_Chrome_2B }}
}
union{
box { , }
box { <-(X1-2.5), Y1-2.5, 0>, <-(X1+0.1), Y1+0.1, H> }
box { , }
box { <-(X1-1), -(Y2-1), 0>, <-(X1+0.1), -(Y2+0.1), H> }
box { <3.1, -Y2, H>, <-3.1, -(Y2-1.6), H+2.1> texture { T_Chrome_2B }}
}
}
union{
cylinder { , , 2.5 texture { T_Chrome_2B }}
cylinder { , , 2.5 pigment { Gray60 }}
cylinder { , , 2.5 texture { T_Silver_5A }}
cylinder { <-(X1-2.5), Y1-2.5, H3>, <-(X1-2.5), Y1-2.5, H4>, 2.5 texture { T_Chrome_2B }}
cylinder { <-(X1-2.5), Y1-2.5, H2>, <-(X1-2.5), Y1-2.5, H3>, 2.5 pigment { Gray60 }}
cylinder { <-(X1-2.5), Y1-2.5, H1>, <-(X1-2.5), Y1-2.5, H2>, 2.5 texture { T_Silver_5A }}
cylinder { , , 1 texture { T_Chrome_2B }}
cylinder { , , 1 pigment { Gray60 }}
cylinder { , , 1 texture { T_Silver_5A }}
cylinder { <-(X1-1), -(Y2-1), H3>, <-(X1-1), -(Y2-1), H4>, 1 texture { T_Chrome_2B }}
cylinder { <-(X1-1), -(Y2-1), H2>, <-(X1-1), -(Y2-1), H3>, 1 pigment { Gray60 }}
cylinder { <-(X1-1), -(Y2-1), H1>, <-(X1-1), -(Y2-1), H2>, 1 texture { T_Silver_5A }}
}
}
union{
box { , texture { T_Chrome_2B }}
box { , texture { T_Chrome_2B }}
box { <-(X1-3.75), Y1-2.7, H+0.1>, <-(X1+0.1), Y1-6, 5.5> texture { T_Chrome_2B }}
box { <-(X1-0.5), Y1-3.35, H+0.1>, <-(X1+0.1), Y1-5.35, -0.5> texture { T_Chrome_2B }}
box { , texture { T_Chrome_2B }}
box { , texture { T_Chrome_2B }}
box { <-(X1-3.75), -(Y2-3.7), H+0.1>, <-(X1+0.1), -(Y2-7), 5.5> texture { T_Chrome_2B }}
box { <-(X1-0.5), -(Y2-4.35), H+0.1>, <-(X1+0.1), -(Y2-6.35), -0.5> texture { T_Chrome_2B }}
}
}
difference{
union{
cylinder { <0, 0, H+LB>, <0, 0, (H+L1)-1.5>, R6 pigment { Gray20 }}
cone { <0, 0, H+L1>, 2.5, <0, 0, (H+L1)-1.5>, 3 pigment { Gray20 }}
}
union{
box { <-3.1, -1.5, H+(L1-12)><3.1, -(R6+0.1), H+L1+0.1> pigment { Gray20 }}
box { < -0.55, -3, H+(L1-1.5)>< 0.55, 3, H+L1+0.1> pigment { Gray20 }}
}
}
cylinder { <0, 0, H>, <0, 0, H+LB>, M9 texture { T_Chrome_2B }}
box { , texture { T_Silver_5A }}
box { , texture { T_Silver_5A }}
box { <-(X1-0.5), Y1-3.35, H1>, <-(X1), Y1-5.35, 6> texture { T_Silver_5A }}
box { <-(X1-2.3), Y1-3.35, 5.5>, <-(X1), Y1-5.35, 6> texture { T_Silver_5A }}
box { , texture { T_Silver_5A }}
box { , texture { T_Silver_5A }}
box { <-(X1-0.5), -(Y2-4.35), H1>, <-(X1), -(Y2-6.35), 6> texture { T_Silver_5A }}
box { <-(X1-2.3), -(Y2-4.35), 5.5>, <-(X1), -(Y2-6.35), 6> texture { T_Silver_5A }}
//encoder pins
box { < -0.5, -10.3, -3>, < 0.5, -10.7, 0> texture { T_Silver_5A }}
box { < -5.5, -10.3, -3>, < -4.5, -10.7, 0> texture { T_Silver_5A }}
box { < 5.5, -10.3, -3>, < 4.5, -10.7, 0> texture { T_Silver_5A }}
box { < -1, -10.3, 0>, < 1, -10.7, 2> texture { T_Silver_5A }}
box { < -6, -10.3, 0>, < -4, -10.7, 2> texture { T_Silver_5A }}
box { < 6, -10.3, 0>, < 4, -10.7, 2> texture { T_Silver_5A }}
box { < -1, 0, 1.8>, < 1, -10.7, 2.2> texture { T_Silver_5A }}
box { < -6, 0, 1.8>, < -4, -10.7, 2.2> texture { T_Silver_5A }}
box { < 6, 0, 1.8>, < 4, -10.7, 2.2> texture { T_Silver_5A }}
box { < 7.62-0.25, -2.3, 0>, < 7.62+0.25, 2.3, 1> texture { T_Silver_5A }}
box { < 7.62-0.25, -1, -3.5>, < 7.62+0.25, 1, 0> texture { T_Silver_5A }}
box { < -(7.62-0.25), -2.3, 0>, < -(7.62+0.25), 2.3, 1> texture { T_Silver_5A }}
box { < -(7.62-0.25), -1, -3.5>, < -(7.62+0.25), 1, 0> texture { T_Silver_5A }}
}
rotate<-90,180,0>
#end
==== Nokia 3310 LCD ====
/********************************************************************************************************************************************
//Display Nokia 3310 LCD
//Created from Jack(forum.midibox.org) on 16-Jan-2006
//
********************************************************************************************************************************************/
#macro USER_3310LCD()
union{
//body
box { <-19, -14.5, -0.7>, <19.5, 21, 0> pigment { Col_Glass_General } }
box { <-19, -14.5, -1.45>, <19.5, 21, -0.7> pigment { Col_Glass_General } }
box { <-19, -14.5, -1.7>, <19.5, 21, -1.45> pigment { Gray10 } finish {ambient 1 diffuse 0 phong_size 250} }
//screen
#declare PIXEL =
box {<-0.125, -0.2, -0.7>, <0.125, 0.2, -0.9>
texture{pigment{Col_Glass_Bluish} finish {ambient 1 diffuse 0 phong 1}}}
#declare DistanceX = (119/332);
#declare DistanceY = (108/235);
#declare NrX = -14.875; // startX
#declare EndNrX = NrX + 83 * DistanceX; // endX
#while (NrX <= EndNrX) // <-loop X
#declare NrY = -10.8; // start
#declare EndNrY = NrY + 47 * DistanceY; // end
#while (NrY <= EndNrY)//<- loop Z
object{PIXEL translate}
#declare NrY = NrY+(108/235);// next NrZ
#end // ----------- end of loop Z
#declare NrX = NrX+(119/332); // next NrX
#end // ------- end of loop X ---
}
rotate<-90,180,0>
#end
==== Talema 70000K-25VA ====
{{:70000k-25va.png|}}
/********************************************************************************************************************************************
//Trafo Talema 70000K-25VA
//Created from Jack(forum.midibox.org) on 08-Mar-2009
//
********************************************************************************************************************************************/
#macro USER_Talema_70000K_25VA()
union{
box { <-30, 0, -30>, <30, 6.7, 30> }
cylinder{<0,6.7,0>,<0,32,0>, 29.5 }
cylinder{<0,32,0>,<0,32.1,0>, 25}
intersection{
union{
box {<-1,6.7,-45>,<1,32,45> rotate<0,0,0>}
box {<-1,6.7,-45>,<1,32,45> rotate<0,11.25,0>}
box {<-1,6.7,-45>,<1,32,45> rotate<0,22.50,0>}
box {<-1,6.7,-45>,<1,32,45> rotate<0,33.75,0>}
box {<-1,6.7,-45>,<1,32,45> rotate<0,45.00,0>}
box {<-1,6.7,-45>,<1,32,45> rotate<0,56.25,0>}
box {<-1,6.7,-45>,<1,32,45> rotate<0,67.5,0>}
box {<-1,6.7,-45>,<1,32,45> rotate<0,78.75,0>}
box {<-1,6.7,-45>,<1,32,45> rotate<0,90,0>}
box {<-1,6.7,-45>,<1,32,45> rotate<0,101.25,0>}
box {<-1,6.7,-45>,<1,32,45> rotate<0,112.50,0>}
box {<-1,6.7,-45>,<1,32,45> rotate<0,123.75,0>}
box {<-1,6.7,-45>,<1,32,45> rotate<0,135.00,0>}
box {<-1,6.7,-45>,<1,32,45> rotate<0,146.25,0>}
box {<-1,6.7,-45>,<1,32,45> rotate<0,157.5,0>}
box {<-1,6.7,-45>,<1,32,45> rotate<0,168.75,0>}
}
box { <-29.5, 6.7, -29.5>, <29.5, 32, 29.5> }
}
box { <-0.25, 0, -0.5>, <0.25, -5, 0.5> texture { T_Silver_5A } translate< 27.94,0,-25.4> rotate<0,0,0>}
box { <-0.25, 0, -0.5>, <0.25, -5, 0.5> texture { T_Silver_5A } translate< 27.94,0,-20.32> rotate<0,0,0>}
box { <-0.25, 0, -0.5>, <0.25, -5, 0.5> texture { T_Silver_5A } translate< 27.94,0, 20.32> rotate<0,0,0>}
box { <-0.25, 0, -0.5>, <0.25, -5, 0.5> texture { T_Silver_5A } translate< 27.94,0, 25.4> rotate<0,0,0>}
box { <-0.25, 0, -0.5>, <0.25, -5, 0.5> texture { T_Silver_5A } translate< -27.94,0,-27.94> rotate<0,0,0>}
box { <-0.25, 0, -0.5>, <0.25, -5, 0.5> texture { T_Silver_5A } translate< -27.94,0,-22.86> rotate<0,0,0>}
box { <-0.25, 0, -0.5>, <0.25, -5, 0.5> texture { T_Silver_5A } translate< -27.94,0, 22.86> rotate<0,0,0>}
box { <-0.25, 0, -0.5>, <0.25, -5, 0.5> texture { T_Silver_5A } translate< -27.94,0, 27.94> rotate<0,0,0>}
texture{ pigment{color NeonBlue} finish {ambient 0.1 diffuse 0.9 phong_size 40 roughness 0.05}}
}
rotate<0,180,0>
#end
==== LEDRING TEST ====
/********************************************************************************************************************************************
//LED_RING_TEST
//Jack from forum.midibox.org
//
********************************************************************************************************************************************/
#macro USER_LED_RING()
union{
#declare X = 0.1; //littlemore
#declare H0 = 0; //Body startpoint
#declare H1 = 1.5; //Body Height
#declare H20 = H1+X; //Glas startpoint
#declare H2 = H20+0.5; //Glas Height
#declare H10 = H1-0.25; //Glas Height
#declare DF = 0.9; //Diffuse
#declare P1 = 0.5; //Phong
#declare C1 = Grey; //Color (Grey)
#declare R1 = 17.78; //R.0700 outer radius
#declare R2 = 10.16; //R0.400 inner radius
#declare R3 = 13.97; //R.550 center radius
#declare LW = 0.75; //LED hole width / 2 (1,27)
#declare LL = 2.00; //LED hole length /2 (2,54)
#declare AS = 15; //angle steps
#declare A0 = 0; //angle 0
#declare A1 = 75; //start angle 1
#declare A2 = A1+AS; //angle 2
#declare A3 = A2+AS; //angle 3
#declare A4 = A3+AS; //angle 4
#declare A5 = A4+AS; //angle 5
#declare A6 = A5+AS; //angle 6
#declare A7 = A6+AS; //angle 7
#declare A8 = A7+AS; //angle 8
#declare A9 = A8+AS; //angle 9
#declare A10 = A9+AS; //angle 10
#declare A11 = A10+AS; //angle 11
#declare A12 = A11+AS; //angle 12
#declare A13 = A12+AS; //angle 13
#declare A14 = A13+AS; //angle 14
#declare A15 = A14+AS; //angle 15
difference{
union{
cylinder {<0,H0,0>,<0,H1,0>, R1 texture{pigment{color Black}finish {diffuse DF phong P1}}}
}
union{
cylinder {<0,H0-X>,<0,H1+X>, R2}
box {<-LW,H0-X,-LL>,<+LW,H1+X,LL> translate< 0,0,R3> rotate<0,A0,0>} //1
box {<-LW,H0-X,-LL>,<+LW,H1+X,LL> translate< 0,0,R3> rotate<0,A1,0>} //2
box {<-LW,H0-X,-LL>,<+LW,H1+X,LL> translate< 0,0,R3> rotate<0,A2,0>} //3
box {<-LW,H0-X,-LL>,<+LW,H1+X,LL> translate< 0,0,R3> rotate<0,A3,0>} //4
box {<-LW,H0-X,-LL>,<+LW,H1+X,LL> translate< 0,0,R3> rotate<0,A4,0>} //5
box {<-LW,H0-X,-LL>,<+LW,H1+X,LL> translate< 0,0,R3> rotate<0,A5,0>} //6
box {<-LW,H0-X,-LL>,<+LW,H1+X,LL> translate< 0,0,R3> rotate<0,A6,0>} //7
box {<-LW,H0-X,-LL>,<+LW,H1+X,LL> translate< 0,0,R3> rotate<0,A7,0>} //8
box {<-LW,H0-X,-LL>,<+LW,H1+X,LL> translate< 0,0,R3> rotate<0,A8,0>} //9
box {<-LW,H0-X,-LL>,<+LW,H1+X,LL> translate< 0,0,R3> rotate<0,A9,0>} //10
box {<-LW,H0-X,-LL>,<+LW,H1+X,LL> translate< 0,0,R3> rotate<0,A10,0>} //11
box {<-LW,H0-X,-LL>,<+LW,H1+X,LL> translate< 0,0,R3> rotate<0,A11,0>} //12
box {<-LW,H0-X,-LL>,<+LW,H1+X,LL> translate< 0,0,R3> rotate<0,A12,0>} //13
box {<-LW,H0-X,-LL>,<+LW,H1+X,LL> translate< 0,0,R3> rotate<0,A13,0>} //14
box {<-LW,H0-X,-LL>,<+LW,H1+X,LL> translate< 0,0,R3> rotate<0,A14,0>} //15
box {<-LW,H0-X,-LL>,<+LW,H1+X,LL> translate< 0,0,R3> rotate<0,A15,0>} //16
}
}
/* difference{
cylinder {<0,H20,0>,<0,H2,0>, R1 texture{pigment{color C1 transmit 0.5} finish {diffuse DF phong P1}}}
cylinder {<0,H20-X,0>,<0,H2+X>, R2}
}
*/
box {<-LW,H10,-LL>,<+LW,H1,LL> translate< 0,0,R3> rotate<0,A0,0> texture{pigment{color C1 transmit 0.5} finish {diffuse DF phong P1}}} //1
box {<-LW,H10,-LL>,<+LW,H1,LL> translate< 0,0,R3> rotate<0,A1,0> texture{pigment{color C1 transmit 0.5} finish {diffuse DF phong P1}}} //2
box {<-LW,H10,-LL>,<+LW,H1,LL> translate< 0,0,R3> rotate<0,A2,0> texture{pigment{color C1 transmit 0.5} finish {diffuse DF phong P1}}} //3
box {<-LW,H10,-LL>,<+LW,H1,LL> translate< 0,0,R3> rotate<0,A3,0> texture{pigment{color C1 transmit 0.5} finish {diffuse DF phong P1}}} //4
box {<-LW,H10,-LL>,<+LW,H1,LL> translate< 0,0,R3> rotate<0,A4,0> texture{pigment{color C1 transmit 0.5} finish {diffuse DF phong P1}}} //5
box {<-LW,H10,-LL>,<+LW,H1,LL> translate< 0,0,R3> rotate<0,A5,0> texture{pigment{color C1 transmit 0.5} finish {diffuse DF phong P1}}} //6
box {<-LW,H10,-LL>,<+LW,H1,LL> translate< 0,0,R3> rotate<0,A6,0> texture{pigment{color C1 transmit 0.5} finish {diffuse DF phong P1}}} //7
box {<-LW,H10,-LL>,<+LW,H1,LL> translate< 0,0,R3> rotate<0,A7,0> texture{pigment{color C1 transmit 0.5} finish {diffuse DF phong P1}}} //8
box {<-LW,H10,-LL>,<+LW,H1,LL> translate< 0,0,R3> rotate<0,A8,0> texture{pigment{color C1 transmit 0.5} finish {diffuse DF phong P1}}} //9
box {<-LW,H10,-LL>,<+LW,H1,LL> translate< 0,0,R3> rotate<0,A9,0> texture{pigment{color C1 transmit 0.5} finish {diffuse DF phong P1}}} //10
box {<-LW,H10,-LL>,<+LW,H1,LL> translate< 0,0,R3> rotate<0,A10,0> texture{pigment{color C1 transmit 0.5} finish {diffuse DF phong P1}}} //11
box {<-LW,H10,-LL>,<+LW,H1,LL> translate< 0,0,R3> rotate<0,A11,0> texture{pigment{color C1 transmit 0.5} finish {diffuse DF phong P1}}} //12
box {<-LW,H10,-LL>,<+LW,H1,LL> translate< 0,0,R3> rotate<0,A12,0> texture{pigment{color C1 transmit 0.5} finish {diffuse DF phong P1}}} //13
box {<-LW,H10,-LL>,<+LW,H1,LL> translate< 0,0,R3> rotate<0,A13,0> texture{pigment{color C1 transmit 0.5} finish {diffuse DF phong P1}}} //14
box {<-LW,H10,-LL>,<+LW,H1,LL> translate< 0,0,R3> rotate<0,A14,0> texture{pigment{color C1 transmit 0.5} finish {diffuse DF phong P1}}} //15
box {<-LW,H10,-LL>,<+LW,H1,LL> translate< 0,0,R3> rotate<0,A15,0> texture{pigment{color C1 transmit 0.5} finish {diffuse DF phong P1}}} //16
}
rotate<0,180,0>
#end
===== POV-Ray tweaks =====
For better image quality, change the file "quickres.ini" in "/renderer":
[1280x1024, AA 20x0.3]
Width=1280
Height=1024
Antialias=on
Antialias_Threshold=0.1
Antialias_Depth=20
===== Wish List =====
* MEC_SWITCH_3FTL6
* MEC_CAP_1U
* EA_DOG-M
* EA_DOGL128-6
* EA_DOGM128-6
* EA_DOGM132-5
* EA_LED55X31
* EA_LED55X46
* EA_LED68X51
* EA_TOUCH128-1
* EA_TOUCH128-2
* EA_WF100-04S