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Antichambre's Blog


MB-TIA Cartridge is alive !

Posted by Antichambre , 03 June 2013 - * * * * * · 882 views

Hi everyone I’m back and my project too.It was not easy. Not because of the technical issues, just bad karma.In 2011/2012 I made a working firmware and a manager under Max/MSP.Because of personal reasons, I put the project on hold.End of 2012, I received a message from Eptheca who asked me the status of the project.With his help we decided to print 3 PCB’...


MB-TIA Cartridge. PCB Drawn.

Posted by Antichambre , 05 December 2011 - - - - - - · 303 views

Features:  PIC 18F4685.Leds Meter for each channel. In Circuit programming (bootloader).Jumper for select PortA Pin0-7 or PortA Pin4-7 + PortB0-3 on DB15 connector. (Future extension ex: old Joystick).Midi I/O with leds.Two Audio output with jumper selection, depends on TIA chip.  


MB-TIA Cartridge. Max Manager Software and Drum Kit Sound Demo.

Posted by Antichambre , 25 August 2011 - - - - - - · 327 views

Firmware is working.Manager is ready.Features:  2 dedicated envelopes with optional non-linear curve for each voice, which can be assigned to Pitch and Volume2 additional envelopes with optional non-linear curve which can be assigned to Pitch and Volume 4 additional LFOs with different waveforms which can be assigned to Pitch and Volume Pitch Bender Porta...


MB-TIA Cartridge. The TIA (Television Interface Adaptor)

Posted by Antichambre , 30 May 2011 - - - - - - · 558 views

The Television Interface Adaptor    (TIA ) is the custom chip that is the heart of the  Atari 2600  game console, generating the screen display, sound effects, and reading input controller.I/O Pin:   Clock and CPU Synchronization:  The 3.58 MHz oscillator (OSC Pin) also clocks a divide by three counter on this chip whose output (1.19 Mhz) is buffered to d...


MB-TIA Cartridge. Presentation.

Posted by Antichambre , 27 May 2011 - - - - - - · 335 views

I'm probably a bit nostalgic for a time I played the game console in the living room of my parent.Need electronic sounds that have traumatized my childhood.The Atari 2600. I started this project 5 years ago. The first prototype I built was too big and too expensive to manufacture and not programmed into MIOS: A friend of mine recently reminded me that...

August 2015

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