jhitesma Posted March 21, 2005 Report Share Posted March 21, 2005 I know I have to be missing something simple here. I just got my single SID MB up and running and decided to start in on a control surface (and second SID). Decided to dive in feet first and tackle the mod matrix as the first step of the CS.But at this point I'm only running one DIN and one DOUT so I had to do some reassignments. I'm already running a 2x40 LCD and managed to figure out how to remap the DIN's so I could have 10 selection buttons.I also managed to get this Matrix LED's displaying properly off the last two SR's on the single DOUT board I'm running (SR 2 for anodes and 3 for cathodes)But now I'm trying to get the Matrix selection buttons to work off the last two SR's on the single DIN I have so far...and they work...but they aren't doing what they're supposed to. I figured it must be because it was still configured for rotary encoders and I modifed mios_tables and set all the encoders (except my menu wheel) to SR 0 Pin 0: MIOS_ENC_PIN_TABLE ;; encoders 1-16 ;; SR Pin Mode #if CS_MENU_USE_INCDEC_BUTTONS ENC_EOT #else ENC_ENTRY 1, 0, MIOS_ENC_MODE_DETENTED2 ; menu encoder #endif ;; additional CS encoders ;; SR Pin Mode ENC_ENTRY 0, 0, MIOS_ENC_MODE_DETENTED2 ; Osc delay/transpose/assign #1 ENC_ENTRY 0, 0, MIOS_ENC_MODE_DETENTED2 ; Osc attack/finetune/assign #2 ENC_ENTRY 0, 0, MIOS_ENC_MODE_DETENTED2 ; Osc decay/portamento/assign #3 ENC_ENTRY 0, 0, MIOS_ENC_MODE_DETENTED2 ; Osc sustain/release/assign #4 ENC_ENTRY 0, 0, MIOS_ENC_MODE_DETENTED2 ; Osc release/pulsewidth/assign #5 ENC_ENTRY 0, 0, MIOS_ENC_MODE_DETENTED2 ; LFO rate ENC_ENTRY 0, 0, MIOS_ENC_MODE_DETENTED2 ; LFO depth ENC_ENTRY 0, 0, MIOS_ENC_MODE_DETENTED2 ; Filter CutOff ENC_ENTRY 0, 0, MIOS_ENC_MODE_DETENTED2 ; Filter Resonance ENC_ENTRY 0, 0, MIOS_ENC_MODE_DETENTED2 ; Env depth/assign #1 ENC_ENTRY 0, 0, MIOS_ENC_MODE_DETENTED2 ; Env attack/assign #2 ENC_ENTRY 0, 0, MIOS_ENC_MODE_DETENTED2 ; Env decay/assign #3 ENC_ENTRY 0, 0, MIOS_ENC_MODE_DETENTED2 ; Env sustain/assign #4 ENC_ENTRY 0, 0, MIOS_ENC_MODE_DETENTED2 ; Env release/assign #5 ENC_EOT Here's what I have in my menu_cs_io_tables for the DIN_TABLE: CS_MENU_DIN_TABLE ;; Function name SR# Pin# DIN_ENTRY CS_MENU_BUTTON_Dec, 1, 1 ; only valid if rotary encoder not assigned to these pins DIN_ENTRY CS_MENU_BUTTON_Inc, 1, 0 ; (see mios_tables.inc) and CS_MENU_USE_INCDEC_BUTTONS == 1 DIN_ENTRY CS_MENU_BUTTON_Exec, 1, 2 DIN_ENTRY CS_MENU_BUTTON_Sel1, 1, 7 DIN_ENTRY CS_MENU_BUTTON_Sel2, 1, 6 DIN_ENTRY CS_MENU_BUTTON_Sel3, 1, 5 DIN_ENTRY CS_MENU_BUTTON_Sel4, 1, 4 DIN_ENTRY CS_MENU_BUTTON_Sel5, 1, 3 DIN_ENTRY CS_MENU_BUTTON_Sel6, 2, 0 ; define this if CS_MENU_DISPLAYED_ITEMS > 5 DIN_ENTRY CS_MENU_BUTTON_Sel7, 2, 1 ; define this if CS_MENU_DISPLAYED_ITEMS > 5 DIN_ENTRY CS_MENU_BUTTON_Sel8, 2, 2 ; define this if CS_MENU_DISPLAYED_ITEMS > 5 DIN_ENTRY CS_MENU_BUTTON_Sel9, 2, 3 ; define this if CS_MENU_DISPLAYED_ITEMS > 5 DIN_ENTRY CS_MENU_BUTTON_Sel10, 2, 4 ; define this if CS_MENU_DISPLAYED_ITEMS > 5 DIN_ENTRY CS_MENU_BUTTON_SID1, 0, 0 DIN_ENTRY CS_MENU_BUTTON_SID2, 0, 0 DIN_ENTRY CS_MENU_BUTTON_SID3, 0, 0 DIN_ENTRY CS_MENU_BUTTON_SID4, 0, 0 DIN_ENTRY CS_MENU_BUTTON_Link, 0, 0 DIN_ENTRY CS_MENU_BUTTON_CC, 0, 0 DIN_ENTRY CS_MENU_BUTTON_Edit, 0, 0 DIN_ENTRY CS_MENU_BUTTON_Osc_Sel, 0, 0 DIN_ENTRY CS_MENU_BUTTON_Osc_Ctrl, 0, 0 DIN_ENTRY CS_MENU_BUTTON_Osc_Wav, 0, 0 DIN_ENTRY CS_MENU_BUTTON_Osc_RS, 0, 0 DIN_ENTRY CS_MENU_BUTTON_LFO_Sel, 0, 0 DIN_ENTRY CS_MENU_BUTTON_LFO_Wav, 0, 0 DIN_ENTRY CS_MENU_BUTTON_Env_Sel, 0, 0 DIN_ENTRY CS_MENU_BUTTON_Env_Ctrl, 0, 0 DIN_ENTRY CS_MENU_BUTTON_Fil_Sel, 0, 0 DIN_ENTRY CS_MENU_BUTTON_Fil_Mod, 0, 0 DIN_ENTRY CS_MENU_BUTTON_M_O1Ptch, 3, 0 DIN_ENTRY CS_MENU_BUTTON_M_O2Ptch, 3, 1 DIN_ENTRY CS_MENU_BUTTON_M_O3Ptch, 3, 2 DIN_ENTRY CS_MENU_BUTTON_M_O1PW, 3, 3 DIN_ENTRY CS_MENU_BUTTON_M_O2PW, 3, 4 DIN_ENTRY CS_MENU_BUTTON_M_O3PW, 3, 5 DIN_ENTRY CS_MENU_BUTTON_M_Filter, 3, 6 DIN_ENTRY CS_MENU_BUTTON_M_E1, 4, 0 DIN_ENTRY CS_MENU_BUTTON_M_E2, 4, 1 DIN_ENTRY CS_MENU_BUTTON_M_L1, 4, 2 DIN_ENTRY CS_MENU_BUTTON_M_L2, 4, 3 DIN_ENTRY CS_MENU_BUTTON_M_L3, 4, 4 DIN_ENTRY CS_MENU_BUTTON_M_L4, 4, 5 DIN_ENTRY CS_MENU_BUTTON_M_L5, 4, 6 DIN_ENTRY CS_MENU_BUTTON_M_L6, 4, 7 DIN_ENTRY_EOT But still even after recompiling, converting and uploading the new code my buttons are acting like they're still mapped to the encoder functions. What am I missing? Quote Link to comment Share on other sites More sharing options...
jhitesma Posted March 22, 2005 Author Report Share Posted March 22, 2005 Ah....found what I was missing.I had two versions of the code on my drive :-[The first version was nestled too many sub-directories deep and MPLAB was choking on it during compile as a result.So I made a second version that I had been using.But when I edited the mios_tables and cs_menu_io_tables files I accidentally edited the old versions instead ::)Just copied them into the correct directory....recompiled...and my matrix is working!Well, almost. I got half of my wires backwards so I've got to either swap a few assignments or move a few wires. But it's MUCH closer :D Quote Link to comment Share on other sites More sharing options...
TK. Posted March 22, 2005 Report Share Posted March 22, 2005 Cannot believe that this bug does already exist in MPLAB :-/Hint: don't assign the missing encoders to pin 0, but move the ENC_EOT to the last valid encoder entry instead. just to avoid any unexplainable side effectsBest Regards, Thorsten. Quote Link to comment Share on other sites More sharing options...
jhitesma Posted March 22, 2005 Author Report Share Posted March 22, 2005 Yeah I was shocked about the file length issue. Then again I had it in:i:/midi_stuff/sid_v1_7/midibox_sid_v1_7I didn't know you thought ahead and built your Zips to extract into their own directory so I had already created one and ended up with them that deep. Just forgot to delete the unused version so it wouldn't confuse me like it did :DI'll go ahead and move ENC_EOT, I'll be adding the full CS eventually but need to find some knobs I like before I can tackle the next step!That and I may go ahead and tackle the sequencer next since I've got all the bits on hand for it!Maybe these things should be considered a dangerous import - they're addictive! Quote Link to comment Share on other sites More sharing options...
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