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PmCimini

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Everything posted by PmCimini

  1. Mouser doesn't have them anymore... Is there anywhere I can get their knobs in smaller quantities? I really like em
  2. I gave this a better thought today and I realized that what I was really looking for was something as a x0xb0x (MIDI sequencer + Analog Synth + MIDI-CV interface) in combination with a MIDI controller. The thing is that I feel that I am not ready for designing my own project as of now, and I guess I never really looked into the MIDIbox seq because to me it had no use since it didn't make the sound itself, but I see that it is a very powerful tool, and if you embed the 8 CV outs, it would take care of all my sequencing needs for a while, instead of my PC's own MIDI out capabilities... But seeing it this way, I would end up with three separate units: A sequencer (lets say the seqV4, with the CV-out module), the synth itself, totally analog with CV/gate inputs, and a MIDI controller. However, could I (or should I) integrate this MIDI controller to the MIDIbox seq? On its page, it's stated that no AIN would be used, which means no faders. In a sum, what I am trying to get is a system like Thorsten Klose's, when he uses a Korg microKontrol to control some attributes on the seq...
  3. Yeah, considering the comments, I'd like to say that the electronics side isn't a problem at all... All the spacement between components is correct, and I am used to designing very cramped boards... About the price, I also already have most of the components bought. The case will be laser cut acrylic, with bent sheets on the sides. That won't come out that expensive either. The real issue is on the programming side of things. I have no idea on how to write a custom firmware to run all of these functions... Thats why I posted here, as Hawkeye said, I could simply build a v4 seq, to take care of the sequencing, and a MIDI-CV, to control the analog synth... However, I wanted to implement most of these funcions in a single package. Either way, another thing that I thought about (mainly because, as stated before, the keyboard is very flimsy, and shouldn't be used for real playing), is to take out all of the MIDI features, and leave it simply as a MIDI-controlled analog synth (maybe with a simple, x0xb0x-stlye sequencer included). This way, it would be more of a musical instrument, and wouldn't control anything. However, I would still need a core, to control the MIDI-CV. So, some questions about this new concept are: Is the LCD (and the buttons) necessary for MIDI-CV configuration/playing? I wanted to leave something with no digital controls... Also, the MIDI-CV page says that it can control 8 12-bit CV-outs. How can this be achieved with the AOUT_LC? I could see it being 4 12-bit outs and 4 4-bit outputs, but could I theoretically achieve 8 12-bit outputs, using 12 74HC595 ICs, instead of 8? Thank you
  4. Hello there, first poster here, but long time reader... :ahappy: In a brief introduction, I am a guitar pedal solder jockey, but I have only programmed PICs while in technical school... I know basic to intermediate Java, but I am totally new to MIDI programming. Either way, earlier this year, I've decided to build an analog synth. I decided to use primarily MFOS' SoundLab MiniSynth Plus as the analog system, with some modifications. I bought a broken small kids' keyboard in order to get the keys from it, and make it a keyboard-integrated system. However, when I received the keyboard, I realized that the keys are very small for reliable play. Even so, I thought it would be hard to get a good set of keys (velocity-sensitive), and these keys would give the synth a "toy-like" feel, but, for live play or sequencing, I would rely on another system to control it. Originally I thought about using an analog keyboard CV controller, but since I realized I would end up needing MIDI, why not also implement the keyboard controller digitally? It would simplify things a lot... And still in this thinking process, I also thought that if I am using a whole MIDI system, why not also implement a sequencer and some MIDI controls in it? It would all end up in a single core, and it would become a "MIDI Controller/Analog Synth" kind of thing. I made this concept drawing some months ago. The problem that I face now is the following: I think I've decided to dive too deep into something that I am not familiar with. Would it be really hard to adapt and join pieces together to write a program that would take care of all these pieces? An x0xb0x-like sequencer, a MIDI controller and a MIDI-CV converter, to run the synth itself? I mean, this project was on halt for a while, and right now, I am thinking that taking off all the MIDI features and simply using an analog keyboard controller, and a MIDI-CV module (this one is completely documented) would be a LOT easier than programming all of this. Also, for the regular players out there, how useful, in your opinion, something like this would be? Or would it be better to make something as a MIDI-controller separate from the Analog Synth (however, I would still want the sequencer to be embedded into the synth itself). Anyway, I am really looking for some veteran opinions on this. Thank you in advance :frantics:
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