Guest peshay Posted August 23, 2003 Posted August 23, 2003 Hi there, i was wondering if anyone here could help me with a project im doing, i want to replace the sounds of my drummachine with other sounds, the sounds are stored on 2 roms and i have the .bin files (binary codes) of the files. Now i want to know if anybody could help me or tell me if there is a way to read out these sounds?Because if i know how to get the sounds out, getting them in will be easy. so could someone help me on this?
pilo Posted August 23, 2003 Posted August 23, 2003 yes I think it's possiblen it depends on how the sound are store in the ROM. send me the .bin file, and I'll take a look at that
Guest peshay Posted August 23, 2003 Posted August 23, 2003 wow that would be great, I send u a instant message with the file! :) tnx for the interestpascal
Guest peshay Posted August 23, 2003 Posted August 23, 2003 o and if other people would like to try, here are the files:http://www.geocities.com/geheimedingen/index.html
Guest peshay Posted August 26, 2003 Posted August 26, 2003 I opened the bin file in sound forge, and it reads it as an .raw file, now if i set the sampletype to 8 bits and the sample rate to 22,050 U can recognise the sounds, but they dont sound correct. They are kinda stuttering. u can get the same it u open it as 16 bits at 44100 and then detune it by -24
pilo Posted August 26, 2003 Posted August 26, 2003 hehe no problem to read this!!!it's raw pcm 8 bit signed mono ;Dto change them you have to respect the timing
pilo Posted August 26, 2003 Posted August 26, 2003 heeuuu no the sound is good, I think... it's weird because all sample are very short, but it sounds good
Guest peshay Posted August 26, 2003 Posted August 26, 2003 I made a mp3 of the converted audio. i did it with raw pcm 8 bit 44100 samplerate mono singed. The link is here:http://www.geocities.com/geheimedingen/index.html does it sound the same as your attempt? u can hear mine isnt as clear as its supposed to be, it has little clicks in it and the sounds are in a strange way altered so that the "tail" of the sound is also loud. It seems the compression allesis levelled the waveforms a bit so everything becomes loud. :) coming close but it just isnt good enough
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