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Feature request "bank" "event_receiver"


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Posted (edited)

hi TK

 

i would like to have 2 features on he LPC..

 

First, is it possible to have more then ONE bank assigned to a EVENT_

this would i think reduce the pool event allocation for me ALLOT!!!

 

Second, previous i have been busy with the Event_receiver and i could not assigne it to a BANK.

can you still make this possible for me... :rolleyes:

 

 

kind regards, Spirit

Edited by Spirit
Posted (edited)
First, is it possible to have more then ONE bank assigned to a EVENT_

this would i think reduce the pool event allocation for me ALLOT!!!

Can you explain this one some more?

Normally without "bank=" the event responds in any bank, but presumably you are duplicating event definitions so that an EVENT_* corresponds to a group of particular bank# but not others?  

Edited by Duggle
Posted

your totaly right...

and to give you a idee what i have done.

https://www.dropbox.com/s/kh6ae5fl59hmjb4/VIDEO0054.mp4

 

this is my first Beta testing version to see if everything would work how i like to have it..

and if i switch between Bank it will also trigger a other Runsection, this way i can create a navigation screen on the LCD.

 

and here a image how the controller looks like now..

 

and as you see i have the 10 buttons on the TOP of the controller.

i like to have the same Function/CC note  if switch bank...

so if i'm on Bank 20 i can switch beteen bank 21,22,23,23,24,25,26 and 27 i need the same CC

on bank 30 i can switch between bank 30,31,32 and 33 i need a other CC then on Bank 20~27

on bank 40 i can switch between bank 40,41,42 and 43 i need a other CC then on 20~27 and 30~33

 

if i can use more then one bank on a Event this will reduce the amount of events allot..

i only need to copy it 3 times instead of 16 times..

 

 

kind regards, Spirit

post-10706-0-74646100-1373182927_thumb.j

Posted

Wow, you created a really sophisticated control surface! :smile:

 

FFW requested a similar feature, therefore I had already a solution in my mind: the new .NGR command "set_active"

 

Please try out this pre-release: http://www.ucapps.de/mios32/midibox_ng_v1_027_pre2.zip

 

Here a demo configuration: http://svnmios.midibox.org/filedetails.php?repname=svn.mios32&path=/trunk/apps/controllers/midibox_ng_v1/cfg/tests/multibnk.ngc

and the appr. .NGR script: http://svnmios.midibox.org/filedetails.php?repname=svn.mios32&path=/trunk/apps/controllers/midibox_ng_v1/cfg/tests/multibnk.ngr

 

 

Receivers can't be put into a bank, because it's assumed that events should still be updated on incoming MIDI messages regardless if they are active or not.

 

But you could try the .NGR command "set_lock" instead. A locked event won't receive messages -> exactly what you want. :smile:

 

Best Regards, Thorsten.

Posted (edited)

hi and thanks for everything..

 

i uploaden V1_027 but i noticed something wrong..

 

on the .NGR i made a Startup sequence a tekst on the lcd and ALL leds goes on and Off after 5000mS.

and after this i have

 

  EXEC_META RUNSECTION:1
  EXEC_META SETBANK 4:4

 

But is doesnt RUNSECTION:1 anymore... before this worked perfect..?

 

only if i press the button with Runsection:1 the Tekst from the .NGR pops-up...

 

 

EDIT: i also notice the Led that should be ON goes ON perfect only i miss the tekst on the lcd.. so the Runsection command runs OK only i miss the LCD tekst..

 

/Spirit

Edited by Spirit

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