Hi all,
Im new to this Midibox SID thing, and trying to do some research but struggling a bit, I hope you dont mind the newbie questions!
Basically, what I want to do is make c64 style chipmusic, which means relatively close to the restrictions of the original (well, with 2 sids) hardware. (im not too interested in using the SID as a modern synth - like massive polyphony, stereo, or emulating 303's)
So looking at the sammichSID, I see that it has 2 SID chips. from demos i've seen, its usually dedicated to one task in a song (like a bassline) So its hard to get a feel for how flexible it is.
I understand that the Midibox uses these things called 'engines' so presumably this is why its dedicated to one task?. (like lead where you can use polyphony, or bassline)
If I was to use it in a traditional way, i'd need 6 seperate monophonic channels, usually dedicated to one or more instrument.
eg
SID1
1 - bass
2 - lead1
3 - lead2
SID2
4 - bassdrum + hihat
5 - snare
6 - effects
(This would all be entirely mono. i realise the original c64 has only 1 sid and 3 channels but I dont want it to be hard for the sake of it!) :)
Is this what the Multi Engine is capable of? I think multitimbral is the word.. (midi isnt my strong point!) :)
I suppose what im looking for is similar to using Goattracker with a HardSID uno (the player, not the VST unit), but the hardsid players only support one SID at once.
This MSSIAH video is also very similar to what I mean.
Its got 6 channels (using 2xSids) and each channel is using a different instrument.
sorry for the rambling and also if this is a common question, I hope some of it makes sense.
many thanks!
Roger