Rigo Posted December 22, 2008 Report Share Posted December 22, 2008 Hi there every one,It has been a long time with no post, work and loads of work and haven't had a chance to midibox, but again am backWell, I don't really know where to post this but here it goes.I finally found a way to interface live 7 with a hardware controller in a drum step sequencer manner ala Fruityloops to make drum loops. I have done it with a regular midi keyboard and it works but I ran out of keys. I really don't know where to start, this is the design.I will have a 8rows x32columns button matrix (obviously each row represents an instrument[Kick,snare,etc] and each column a step), the first 4x32 sending midi in a channel different than the lower 4x32I will need the first 128 step buttons to send the 128 notes (on/off) from C-1 to G9 on one channeland the reamining 128 buttons to send the same notes on a different channel.plus i will need some kind of led feed back to show the buttons status, and on the very top a row of 32 leds showing the position that is currently playing,is this possible with midibox?is it possible to keep sending notes in different channels to get enough buttons to complete a 12x32 matrix. or a 8x64? I keep searching for this but all that comes out is the Midibox SEQ 3Sincerely Rigo Renteria Quote Link to comment Share on other sites More sharing options...
ultra Posted December 22, 2008 Report Share Posted December 22, 2008 hi rigo,i'm not sure if this helps, but check this thread:http://www.midibox.org/forum/index.php/topic,12585.0.htmli'm in the process of creating a liveapi script and an include file so you can easily write midibox applications that interfaces with live. rather than control each clip with a different note, you can simply address a clip directly using channel and slot and do whatever you want with it, including putting the name of the clip into the midibox.i'm having problems with it as i type this, but i think i'll get there.ultra Quote Link to comment Share on other sites More sharing options...
Rigo Posted December 22, 2008 Author Report Share Posted December 22, 2008 To do this I use the drumrack then load lets say the same kick in the 16 slots that the drum rack has, then I draw the clip using a "diferent" Kick-note in a latter style, then i just expand the drum rack and assign midi notes to the 16 mute buttons each kick-note has. Its rather very simple, it can even be done with pots assign to volume. Quote Link to comment Share on other sites More sharing options...
Rigo Posted December 22, 2008 Author Report Share Posted December 22, 2008 Thank you Ultra Quote Link to comment Share on other sites More sharing options...
ultra Posted December 22, 2008 Report Share Posted December 22, 2008 i'm not sure what kind of access i'll have to racks yet. it depends on how the api looks at them. i'll know soon enough though (i hope). Quote Link to comment Share on other sites More sharing options...
Rigo Posted January 4, 2009 Author Report Share Posted January 4, 2009 Well I kindoff figure everything up with two cores. but is it possible to represent the playing bar position of 32 note clip with 32 leds in a linear array? Quote Link to comment Share on other sites More sharing options...
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