uclaros Posted February 14, 2004 Report Share Posted February 14, 2004 Just a thought...Could there be a driver or something to make midi messages into joystick moves and buttons?Flight simulators will never be tha same again with a MIOS panel!!! Quote Link to comment Share on other sites More sharing options...
TK. Posted February 14, 2004 Report Share Posted February 14, 2004 Do you mean that the joystick just should send two different MIDI events for X and Y axis? This already works - just connect the pots to two different AINsBest Regards, Thorsten. Quote Link to comment Share on other sites More sharing options...
Guest JimCook Posted February 16, 2004 Report Share Posted February 16, 2004 I think he means: "Could MIOS generate a variable resistance output that could be read by the joystick input port of a PC as the X and Y axis position of a joystick?"I'm not sure why you'd want to do this...I can, however, see using MIOS to construct a flight simulator control panel if the flight sim can read hex commands input to a serial or USB port. Quote Link to comment Share on other sites More sharing options...
moebius Posted February 17, 2004 Report Share Posted February 17, 2004 And I guess he wants a "Game Controller" driver which uses midi device as control surface ;)Haven't seen anything like that.. nice idea anyway!! So probably writing a custom driver is the only change..Bye, Moebius Quote Link to comment Share on other sites More sharing options...
pilo Posted February 17, 2004 Report Share Posted February 17, 2004 yes very nice idea!you can use digital pot drive by MIOS, and use it + midi!!On the first microsoft (and maybe other...) forcefeedback joystick, the forcefeedback info was midi message!;) Quote Link to comment Share on other sites More sharing options...
Guest Ryan Posted February 17, 2004 Report Share Posted February 17, 2004 actually.. i think this might work, i haven't tried it thou but its worth checking:www.spacetaxi.de/sf/toaster.htmlthis is a site for a very simple MIDI controller with 4 knobs and 4 buttons that connect to your gameport. it has no other parts except for the pots and buttons so the MIDI functions are handled on the PC side with a program which can be found on this site.I think this might work for your purposesRegards, Ryan Quote Link to comment Share on other sites More sharing options...
Guest Ryan Posted February 17, 2004 Report Share Posted February 17, 2004 i forgot to add, use the software in this site to implement your plans :)Regards,Ryan Quote Link to comment Share on other sites More sharing options...
uclaros Posted February 23, 2004 Author Report Share Posted February 23, 2004 Well, what I actually mean is the opposite of the "toaster" that Ryan posted!I thought of a driver for the PC that translates the incoming midi messages to moves of a virtual joystick!On that way you could have a joystick with not only 4 analog axes and 4 buttons that the gameport supports! Quote Link to comment Share on other sites More sharing options...
moebius Posted April 3, 2004 Report Share Posted April 3, 2004 I just read a message from Rowan, and thought that "Bode's Midi Translator" he has found, could be useful, as it translates midi messages also to pc keyboard strokes.http://bome.com/midi/translator/I guess that most games have configurable controls, so if you map those to keyboard, then you can use Midibox as control surface ;)Will someone give it a try?Bye, Moebius Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.