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ytsestef

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Everything posted by ytsestef

  1. While we're on the "hopes for the future" topic :P Is there any active thread (which is actually watched by TK) where users suggest additions for the next firmware? I have 2-3 simple things in mind which would come in handy and don't necessarily need to wait until V3, if you people think they are as useful as I think :)
  2. I'm building a custom build with an integrated keyboard. The PSU I'm using (Meanwell RPT-60B) already has common ground for both rails. Also I can't at the moment monitor the MIDI output of the controller (lots of unsoldering / re-soldering to do) BUT I tried not even connecting the MIDI output of the controller to the MIDI input of the Core Module and the problem (4) where the sound stops as soon as I plug or unplug anything else in the same power socket (for example, my soldering iron). Let me strain that the SIDs don't actually stop, they actually go mute. If I do a Patch Init sound comes back on. So, even if the controller has issues, this symptom has nothing to do with it. Side note: I haven't built the optimized PSU circuit that TK recommends, mostly because I am not using the C64 power supply, therefore I don't need the +14VDC line etc. Do I still have to put the extra caps at the end of the SID chain (actually I have only one core)? Do I still have to power the SID Module directly from the PSU and not from Core's J10?
  3. I tried a different PSU (linear) for +5V supply. Nothing changed. I was able to try a few experiments as well. This is what I found out (everything that follows happens with both PSUs): 1) When earth is connected to chassis and SID outputs are only connected to PCB, as soon as the wiper of the modwheel pot is close to 0V, the sound stops. If I connect it directly to the ground or chassis (exactly 0V), the sound is stuttering and SIDs click between zero volume and normal volume (this happens about 5 times/sec - imagine something like a square LFO assigned to volume with 5Hz rate and max depth). This happens ONLY in lead mode, in every other mode the modwheel behaves normally, even when the wiper is connected to ground (even though the modwheel has mechanical stops at 2k and 8k resistance, so MIDI value 127 is something above 0V). After a while (sometimes sooner than others) a high A (maybe A5 or A6) is triggered, and can't be stopped (probably if I send a MIDI NOTE OFF message it will stop, but I only have a 3-octave keyboard (with no octave selection buttons), so I can't test it. Note: the stuck note thingy does not happen with the wiper floating or high values of resistance between 0V and 5V. As soon as I turn the power off the stuttering sound accelerates (while the caps discharge) to maybe 10 or 15 stutters per second until it finally runs out of juice and turns off. 2) When earth is connected to chassis and SID outputs GND are connected to chassis as well (ie wall socket earth meets 0V at one point), the sound disappears every time the wiper changes resistance in the lower values (2-5k). Example: I load a patch with wiper close to 0 ohms (close to 0V). As soon as I move the wiper to the other end (towards 5V), the sound stops. I leave the pot there (high resistance = high voltage), I change the patch. Sound works OK, I move the pot to the other side (close to 0V again), sound stops again. Only in Lead Engine. Stuck notes don't occur. 3) When both earth and audio gnd are not connected to chassis (whole build is "floating"), same as case 1) happen. Stuttering sound etc. 4) In ANY grounding configuration, as soon as I plug or unplug anything else in the same power socket (for example, my soldering iron), the sound stops. Again, until I change patch, or do an INIT patch. 5) Probably irrelevant, but no harm in mentioning it: I have connected a dual gang log pot across the outputs of the SIDs and the ground, for analog master volume control. Doesn't seem to make a difference, though. PS: I suspect a wrong grounding scheme in the MIDI controller PCB (the one I ripped off the master keyboard). MIDI is opto-isolated, maybe I need to do something to that board? PS2: Could the CORE module have any problems? Can anyone explain this behavior?
  4. The PSU is the Meanwell RPT-60B, it is 60W: http://www.google.com/url?sa=t&rct=j&q=&esrc=s&frm=1&source=web&cd=1&ved=0CFwQFjAA&url=http%3A%2F%2Fwww.meanwell.com%2Fsearch%2FRPT-60%2FRPT-60-spec.pdf&ei=UCYoULLlOpKT0QW8zYH4DA&usg=AFQjCNH8gKBBjoU0jYk0eDxtkwIVbZjEbw&sig2=gZ56aSt-8cs9HB-d1LGOAA I have connected it to J2 of the Core Module, since the power is already regulated.
  5. I don't think my multimeter is that fast. Could it really be a drop in voltage? Seems like the Core is getting a CC#7=0 message every time this happens. Maybe garbage data are produced? Oh, and something else (not sure if related). I power my build using a +5V/+12V/-12V switching PSU from Meanwell. So, since it's already regulated, I have omitted the 7805 in the Core module as TK suggests. If I leave it like that, it works, if I short the outer pins of the pads where the 7805 used to sit (in order to connect the cap directly to the input), the whole build becomes unstable and does several restarts until it works ok.
  6. Update: It also happens when I plug/unplug another device on the same power outlet. For example I unplug the soldering iron from the wall while the SID is playing, BOOM, SID "stops". I go in the CFG menu, tweak the VOL value by an increment, SID is back on... I suspect power/grounding scheme errors here...
  7. Changed the pot, same happens... :frantics:
  8. Right, thanks a lot! I'll try it :)
  9. Update: I was playing around, making some patches, made one where an LFO controlled VOL L/R for tremolo effect, moved the modwheel and the sound did not disappear completely, instead got very very low in volume (the LFO made it modulate between nonexistent and faint). This may have a lot to do with the problem only existing in Lead engine. Is there any fixed assignment in all the patches? Maybe a weird bit is toggled by the controller and the SIDs volume drops? The VOL in CFG menu seems to stay in value 120 after the sound is gone, but if I change the value to anything else (like 121 or 119) jumps back in as loud as normally. If I move the modwheel the sound disappears and value stays where it was. I change it again, it works. Is this parameter listening to CC#7? When a new value is sent via MIDI, does the indication on the menu change? Could it be that the MIDI controller sends CC#7=000 due to whatever reasons when the modwheel pot is close to MAX?
  10. I have one last problem in my MBSID build (last for now at least :P ) Under two conditions both SIDs go mute (no sound at all, not even background noise). If I change patch or do an "Init Patch", the sound comes back. These condiions are: 1) I ground the audio gnd to 0V. I mean the moment the contact is made, the sound is gone. If I change a patch while the audio gnd is connected to the chassis of the build, the sound comes back until I disconnect and reconnect it. But that doesn't really bother me practically but I think it's a symptom of the same problem as the second *really annoying* instance of the symptom: 2) I have a modulation wheel connected in a controller that is configured as a voltage divider. It's a 10K linear pot that has 0V on pin1, 5V on pin 2, and the output of the wiper goes to the MIDI controller. When this pot reaches high values (close to 5V - ie close to value 127) the sound disappears (same way as before). If I change patch without touching the modwheel, it comes back on until I move it again. Midi messages work OK, values change, everything else is fine. Notes: TOTAL WEIRDNESS #1: If I move the modwheel slowly, it works as it should (the sound doesn't disappear), if I move it fast in that high value zone, the mute SIDs strike :P TOTAL WEIRDNESS #2: In bassline engine, it works perfectly even if I move it fast. It just works. Actually I think the problem exists only in Lead engine. #3: The pitch-bend wheel uses the exact same setup (voltage divider 10k lin 0V-5V = 0-127) and works without any problem. Any ideas? I'm really at a loss. I already tried putting a 3k resistor in series with the pot to reduce the maximum voltage (even if it reduced modwheel range/resolution), but the symptom remains... Next step is to change the pot, but I won't be able to do that soon. because I'm going on vacation on Monday.. I'm not in a hurry to fix the problem, I just can't find peace of mind until I FIND it :)
  11. Hello and welcome to the forums! No flamers here. I just want to clarify that during the 5-6 years I am building gear: DIY != cheap So, budget has nothing to do with DIY. DIY is all about fun, tailoring your gear to your needs, bragging to your friends about it :P , and, most importantly, getting a deeper knowledge about how stuff works (this is even more handy in analog gear such as compressors etc, becuase when you know how it works electronically, you can actually use it better). Of course you may already know that, but I felt I should chime in with a disclaimer when I read "bullsh#t tight budget" :) The best (and only) place to start is by reading EVERYTHING on ucapps.de and on the midibox wiki regarding the project you want to build and the MIOS platform in general. Happy reading!
  12. Isn't it possible to addd a couple of rotary encoders and a pushbutton with 4 leds (for instrument selection) and customize the firmware to assign it to the corresponding DIN/DOUT pins connected, then make the knobs control the AOUT overall fixed voltage offset per patch?
  13. I'm in for 20 knobs :)
  14. I am searching for 20 good looking knobs (not the abls "waldorf" exclusively), but I have no luck in electronics stores or ebay because I can only find potentiometer knobs, which have markings/indents. Rotary encoders are 360, so I need knobs with no indication... If anyone has some up for sale please reply or send pm. Thanks!
  15. What PSU are you using? Maybe you're measuring excess voltage on the core module because it has no load? Try with a regular led with the same ratings as the lcd led. Normally no resistor is required.
  16. I found one, thanks a lot! Thanks wicked1! I believe a lot of people would be interested in etching this incredible, yet rare board, so the forum would be grateful if you uploaded the artwork (if seppoman is ok with that) :)
  17. I just neeed one. If anyone wants to sell, please send PM :)
  18. I'm looking for an SSM2044 PCB as well...
  19. Problem solved. Seems like latest gputils is needed. Can be found here: http://sourceforge.net/projects/gputils/?source=directory
  20. Yes, thank you very much. :D I think the manual page needs to be updated, now it links to http://ucapps.de/midibox_sid_cs/mbsidv2_front.fpd , while the correct one is http://ucapps.de/midibox_sid/mbsidv2_front.fpd
  21. Nope, the original code gives exact same error (I really only edited one flag from 0 to 2 anyway)
  22. I am using Windows XP SP3 x86. I have merely edited setup_8580.asm to enable AOUT_LC module. This is what I get when I try to compile the latest MBSIDV2 (2.040) rm -rf *.cod *.lst *.err rm -rf *.hex gpasm -p p18f4685 -I./src -I ./include/asm -I ./include/share -I ./modules/j5_ io -I ./modules/aout setup_6581.asm src/main.inc:25:Warning [209] Missing quote. src/main.inc:25:Error [103] syntax error ./include/asm\macros.h:188:Error [113] Symbol not previously defined (MBSID_VERS ION_STR). make: *** [setup_6581.hex] Error 1 sdcc --version returns: SDCC : mcs51/gbz80/z80/avr/ds390/pic16/pic14/TININative/xa51/ds400/hc08 2.8.0 #5 117 (Mar 23 2008) (MINGW32) Any ideas?
  23. This one is for wilba's MB6582 (I previously came across it when I was searching). I need the original TK's MBSID fpd file (the one he fitted on a C64 case. Thank you very much, though :)
  24. ytsestef

    Kalhmera

    Ki allos Ellhnas edw (eimai edw kai kairo grammenos kai asxoloumai apla den eixa dei to thread!) Eimai apo Athina.
  25. The link in the manual page is down and I need the file. If anyone has it and wants to upload it or send it to me I'd be grateful.
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