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findbuddha

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Posts posted by findbuddha

  1. (or you can compile it by yourself).

    Anyone know how to compile MIOS Studio on windows?

    Using JUCE 1.52, VC++ Express 2010, I get this sort of fail:

    1>------ Build started: Project: mios_studio, Configuration: Release Win32 ------
    
    1>  MbCvTool.cpp
    
    1>..\..\src\gui\MbCvTool.cpp(94): warning C4244: 'argument' :  conversion from 'juce::juce_wchar' to 'unsigned char', possible loss of  data
    
    1>..\..\src\gui\MbCvTool.cpp(145): error C2440: 'initializing' :  cannot convert from 'juce::TableHeaderComponent' to  'juce::TableHeaderComponent *'
    
    1>      	No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called
    
    1>..\..\src\gui\MbCvTool.cpp(741): warning C4244: 'argument' :  conversion from 'juce::int64' to 'size_t', possible loss of data
    
    1>..\..\src\gui\MbCvTool.cpp(742): warning C4244: 'argument' : conversion from 'juce::int64' to 'int', possible loss of data
    
    1>..\..\src\gui\MbCvTool.cpp(751): warning C4244: 'argument' :  conversion from 'juce::int64' to 'const juce::uint32', possible loss of  data
    
    1>  Midio128Tool.cpp
    
    1>..\..\src\gui\Midio128Tool.cpp(145): warning C4244: 'initializing' :  conversion from 'double' to 'int', possible loss of data
    
    1>..\..\src\gui\Midio128Tool.cpp(150): warning C4244: 'initializing' :  conversion from 'double' to 'int', possible loss of data
    
    1>..\..\src\gui\Midio128Tool.cpp(211): error C2440: 'initializing' :  cannot convert from 'juce::TableHeaderComponent' to  'juce::TableHeaderComponent *'
    
    1>      	No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called
    
    1>..\..\src\gui\Midio128Tool.cpp(412): error C2440: 'initializing' :  cannot convert from 'juce::TableHeaderComponent' to  'juce::TableHeaderComponent *'
    
    1>      	No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called
    
    1>..\..\src\gui\Midio128Tool.cpp(975): warning C4244: 'argument' :  conversion from 'juce::int64' to 'size_t', possible loss of data
    
    1>..\..\src\gui\Midio128Tool.cpp(976): warning C4244: 'argument' :  conversion from 'juce::int64' to 'int', possible loss of data
    
    1>..\..\src\gui\Midio128Tool.cpp(985): warning C4244: 'argument' :  conversion from 'juce::int64' to 'const juce::uint32', possible loss of  data
    
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
    
     

    JUCE and the JUCE example progs build successfully

    :)

  2. From the BLM forum ages ago:

    While I haven't proved this yet, I think you would need some ultrabright waterclear bicolor 3mm LEDs, like found on eBay... and not the weak diffused kind like you find at Mouser (and what I used on my MB-SEQ). SMD LEDs might work but it's too hard to find them with good brightness and low cost, plus they might not illuminate the cap as well as a 3mm LED which is more in the middle of the hole. 3mm LEDs are cheap and available from many suppliers so that's good. It's bad enough to lock into one design/supplier of the rubber button pads.

    Is this the sort of thing you mean from ebay? http://cgi.ebay.com....L-/300365559276

    As far as I can see it's common cathode, bright and with clear lens.

    So I bought 500 of the clear, 'bright' LEDs from ebay, and compared to the LTL1BEKVJNN Wilba used in MB-SEQ they're

    - not as bright

    - don't diffuse as nicely through my illuminated acrylic prototype caps

    The ebay ones also don't have a polarity marking, and took at least 7 weeks to arrive. At least I got them cheap.Yes, I've learned to hang the postage cost and get samples before buying in bulk. :thumbsup:

    Does anyone have a better suggestion than getting the LTL1BEKVJN? I'd prefer to shop at Mouser, but if there's a smashing deal somewhere else I'm interested. I've searched Mouser and the only options that are brighter are significantly more expensive.

    Cheers :)

  3. Well, scratch that last post. I've gone back to a slightly more compact version of my original layout, as it's easier to layout the button board.

    This layout should be usable for both 'horizontally compact' and 'SEQ CS aligned' options, with a simple drag of components. There's a footprint for standard 6mm tactile, as well as ALPS SKPG switches (quiet action, tactile feel: http://www.alps.com/.../SKPG_list.html).

    Comments please? :frantics: (I know I haven't added mounting holes to the button board yet - there's space between the buttons)

    post-6793-059775400 1294577402_thumb.jpg

    post-6793-046057700 1294577413_thumb.jpg

    post-6793-085231500 1294577664_thumb.jpg

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