escargot Posted January 21, 2016 Report Share Posted January 21, 2016 just saw the new features of the elektron sequencers, and there is a clever trig probability for setting up a step to play everytime (100%), one out of two time (50%), out of three,four etc... is there something similar in SeqV4? if not, would be great to have! Quote Link to comment Share on other sites More sharing options...
escargot Posted January 21, 2016 Author Report Share Posted January 21, 2016 just saw that there is a prob function in track event/layers.... is that the same? does it work per step or per pattern? Quote Link to comment Share on other sites More sharing options...
TK. Posted January 23, 2016 Report Share Posted January 23, 2016 Yes, it's the same and works per step Best Regards, Thorsten. Quote Link to comment Share on other sites More sharing options...
escargot Posted February 8, 2016 Author Report Share Posted February 8, 2016 I've tried the prob function creating a new layer, and if i put 50%, it doesnt play one out of 2, it seems to be random, perhaps equalling 50%, but if i want to play one out of 2, how can i do it? also can you control whether it will play on the first round or second round? thanks Quote Link to comment Share on other sites More sharing options...
escargot Posted February 8, 2016 Author Report Share Posted February 8, 2016 is it with Nth1 and Nth2? Quote Link to comment Share on other sites More sharing options...
jjonas Posted February 8, 2016 Report Share Posted February 8, 2016 Nth1 will trigger the specified action the first time and then each nth bar, while Nth2 will start triggering only after n bars, and then each nth bar. The possible actions are: 1. Pl: Play each nth bar 2. Mu: Mute each nth bar 3. Ac: Accent each nth bar 4. Ro: Roll each nth bar 5. Fx: enable Fx each nth bar 6. Nx: disnable Fx each nth bar The first option before Pl (-- 2 etc.) is a dummy and does nothing. Below is an example sequence and how it will actually sound (I hope the spacing isn't completely messed up). step1 step2 step3 step4 note param. layer C-3 D-3 E-3 F-3 Nth1 param. layer --- Mu2 --- Mu4 Actual outcome: step1 step2 step3 step4 note param. layer C-3 --- E-3 --- first iteration note param. layer C-3 D-3 E-3 F-3 second iteration note param. layer C-3 --- E-3 F-3 third iteration note param. layer C-3 D-3 E-3 F-3 fourth iteration note param. layer C-3 --- E-3 --- fifth iteration In other words, step two and four use the mute function, and using Mu2 (with Nth1) means the step will be muted the first time it's played, and then every second time. The fourth step will be muted the first time, and then every fourth time. With Nth2 muting would start taking place only on the second time the note is played, and then every second time for step2 and every fourth time for step4 (in the example above). If the Nth layer was Nth2 instead of Nth1 in the example above, the outcome would be: step1 step2 step3 step4 note param. layer C-3 D-3 E-3 F-3 first iteration note param. layer C-3 --- E-3 F-3 second iteration note param. layer C-3 D-3 E-3 F-3 third iteration note param. layer C-3 --- E-3 --- fourth iteration Quote Link to comment Share on other sites More sharing options...
TK. Posted February 8, 2016 Report Share Posted February 8, 2016 Sidenote: your request was to define the "probability", and probability means it's random. The nth functions are deterministic Best Regards, Thorsten. Quote Link to comment Share on other sites More sharing options...
escargot Posted February 8, 2016 Author Report Share Posted February 8, 2016 thank you guys this is awesome. a bit hard to grasp from the manual, but its now very clear. we could gain a few kb of memory getting rid of those dummy options? Quote Link to comment Share on other sites More sharing options...
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