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kokiPsiho

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Everything posted by kokiPsiho

  1. Hi, i'm waiting for one bag of those caps so I can do that but it could be month or so before they arrive. regards, koki.
  2. Hi George, i'm glad you found it useful. Regards, Zoran
  3. I agree. Try this http://www.apress.com/book/bookDisplay.html?bID=10177
  4. Hi Wilba, this is what I want to accomplish. As described in MBSEQ tutorial #3: I want to make c64 a small drum computer. This means that one more DOUT for encoder should be added as well aditional DOUT's for leds. This maybe complicates things a little. I know how to program in assembly but not all things are clear to me like passing multiple parameters to functions and stuff. So lets say in this case first DIN SR should be of SM and second in chain is for one encoder, also first DOUT SR is of SM and next one's are for 16 GP leds, track leds and so on. How could this be realized? I think it should not be hard, most of it already works. Reason I want to do this is to give some purpose to all these c64's without SID.I dont wanna throw them away. Modifications are small so other people could build this if they find this usefull. I have some other ideas for those old boxes but that will probably be C project from ground up. Thanks, Zoran.
  5. Hi, thanks for trying to help. I understand all that. I made SM interface, connected c64 keyboard, added calls to SM functions to main.asm, added declarations which are needed to app_defines.h to free mem locations 0x360-0x374, assembled everything and it works. Things that aren't clear to me are how does SM relate to SR chain. Which SR and pin is invoked when pressing for example F1 on c64 keyboard. I read this http://www.midibox.org/forum/index.php?topic=7168.0 but it's not clear to me. I'm calling USER_DIN_NotifyToggle from SM_NotifyToggle and moxi's calling his own function. Maybe I need to make my own function which will pass something to MIOS_PARAMETER3. I don't know. Thanks, Zoran.
  6. Hi, I'm trying to interface c64 keyboard to MBSEQ2.4c. It's working but I can't figure out how to set mios_tables.inc. How does scan matrix relates to simulating shift registers. For example if I press button which is on Col: 6 Row: 2 what is passed to USER_DIN_NotifyToggle? How to set eg. GP#1 to number 1 on c64 keyboard. As I said I'ts working but who knows where GP#1 is currently set. I'm sorry if this is obvious but these large asm apps are confusing me. I'm just not used to code like this. Thanx, Zoran
  7. Hi, i'm running MIDIbox TC. It works perfectly with another display. I found datasheet for it and wiring is OK. It's Picvue display www.picvue.com.tw. It seems damaged but I'm not sure. It's like display has stuck at that init screen because those lines disappear for a short moment and are back again. On another display after that I get MIOS boot screen as I already said. I will get new one and try because I have hole with that size already cut for my small MB64E.
  8. Hi, it looks to me that display is damaged. When I power on core module i get those lines. After a second, lines disappear for about half a second and are back again. This doesn't happen with 2x40 display on which after power on and first lines disappearing i get MIOS boot message. It must be my mistake with wiring, i didn't know it is that easy to destroy LCD. Thanks anyway.
  9. Hi, as I said core module and cable are ok because when I connect my 2x40 display it works fine. That's why it's strange. I think this happened once. Back then I was experimenting with connecting LCD directly to parallel port and programing in VB just for fun. LCD was stuck with these lines and it seemed like it was refreshed or reseted that way and it worked again. I'm not sure you will understand what I mean but I'm confused with all this. Also I read somewhere but I can't find it, which jumpers to solder to enable LCD backlight power form pins 15 and 16. thanx
  10. Hi, does anybody knows what might be problem with my 2x20 display. Picture belows shows the screen after power on. Cable is ok because it works on 2x40 display. Maybe the pining isn't same. I found somewhere that this may be LCD test screen. I don't know. Please help. thanx
  11. I'm using Liquid Metal made by Würth for my MB64. It's also 2 component and when used properly it holds metal almost like it's welded. Würth is present in many countries so you can find it easily.
  12. Excellent audiocom! Anything that will simplify development is greatly appriciated. Maybe this will lead to real MIOS IDE with integrated simulator, emulator, documentation or whatever else. That would take it to a whole new level as we would have platform with integrated development tools. I think this would not be so hard to achive but requires time and will. Or this is me just trippin. Anyway please post that to wiki and we will see.
  13. Ok, i got it. From CodeBlocks FAQ: a) In "Compiler Settings", under the tab "Other", there's a setting called "Build Method". Choose "Work with makefiles". b) In your project's Properties, you can choose to use a makefile. Check "This is a custom makefile" (WARNING! if you forget to check, the makefile will be OVERWRITTEN!) Thanx.
  14. Hi, while searching for something that will ease developing MIOS apps in C I found Code::Blocks IDE. It has support for SDCC compiler. This would be really nice especially if we could make user template from sdcc_skeleton. Can someone check this out to make sure we can use this and create .hex file by pressing build button. I will try to do this but I just can't figure out how to set things up. You can found it at: www.codeblocks.org. Thanx.
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