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lazerbeat

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Everything posted by lazerbeat

  1. This might be a bit niche but I had a request which might make patch programming easier. Yamaha DX style synths have a feature when you can mute and unmute individual operators while programming patches. This is really handy if you want to for example just work on OP1+2 in F+F etc. In the OP screen would it be possible to add the following functionality With OP selected on OP/INST button Hold [CFG] + Multiselect button 1 or 2 or 3 or 4 = mute OP 1 or 2 or 3 or 4 -> if op already muted, unmute to pre muted volume Hold [CFG] + OP/INST button = Unmute all OPs to premuted volume Again really sorry if this is a super minor request but it might make programming a bit easier? Thanks!
  2. A couple of very small ideas for the firmware. 1 slight tweak of the WT page. At the moment this page is just a little confusing. At least for me. If you are using a smaller screen you cant see the CC and the values you are going to send on the same page. Also having the values before the CC and separated by the "rate" and "sync" commands is a little counter intuitive? This might be a bit clearer? Step / Mode / CC#1 / #1 / CC#2 / #2 / CC#3 / #3 / Rate / Sync 0 -- 21 +0 23 +0 83 +0 0 Note 2 - Initial Delay on EG5 I was wondering if it would be possible to add an initial delay to EG5. It might allow for some interesting and expressive sounds? So instead of ADDSR DADDSR Might be useful and maybe no toooo hard to add? Thanks for reading!
  3. Sorry a clearer question. Is it possible to run 2 engines on a single core? I am guessing no but I just wanted to check!
  4. I am fairly sure this is not possible but I was just wondering in the sammichSID could run 2 engines at the same time? I assume this is not possible as the sammichSID is a single stereo core right? Thanks guys!
  5. I was wondering if it was possible to split 4 op instruments into 2 op instruments in ensemble mode? This would be kind of fun as I assume you could get up to 8 voices that way rather than 4 with 4op. I tend to like the fairly simple 2 op sounds so having a few more of them you play with would be fun! 4 x 2 op and 2 x 4op configurations would be fun too. Can it be done or would it need heavy re writing?
  6. Another feature I would really like would be to mute individual operators from the front panel. This might sound like a weird request but if you are used for programming any of the older yamaha FM synths (love my dx11) it is a really useful feature for sound design. You can just work on perfecting an individual envelope or hear exactly how one modulator is effecting a specific carrier. Also just an observation, it might be worthwhile editing the 1st post to make it a bit clearer what you are actually planning on adding. Something like Thomasch's post #7 is really easy to understand. The current 1st post is a bit "wall of text"y!
  7. One thing I would be interested in would be a more flexible control over allocation of ops and voices. for example the Midibox FM ensembles are (as far as I can tell) hard coded as 6 voices over 4, 4 op instruments and the 5 percussion instruments. Being able to use for example 6 monophonic 4 op voices or a mixture of 2 and 4 op instruments like you could in Adlib tracker would be amazing. Fingers crossed I didn't miss this somewhere in the existing FW1.4....
  8. Sorry! I just re read that first post it was pretty vague. I know what the wave table is, but I cant work out if there is one wave table for all instruments (which seems a bit strange) or if there is one wavetable per instrument, how I access it. I hope that is a bit clearer...
  9. There is a fair chance im being really stupid here but I can't work out what the wave table effects. As far as I can tell WT is "above" instrument level and there isn`t a setting to specify if instruments are affected by the wave table or not as with EG5. But based on this text from the manual, there is one WT per instrument? "A single instrument can control one or more voices (up to 6), it provides: A 32-step wavetable sequencer with up to 500 Hz play rate which can be assigned to 3 CC sound parameters" Can someone explain just how silly im being? Thanks!
  10. I would also be totally interested in a max patch!
  11. Im a bit confused, are you trying to make drums NOT using the drumkits?
  12. Thanks very much TK! Does this revision also include the changes for Drum Freq from this thread? I think it does but I don't know if that was an official update or not.
  13. I don't know if this is a bug or a quirk or what exactly but it confuses me quite a lot. When editing drumsets the dial will scroll through the different drumsets rather than scrolling the page to the right. I THINK this is this the only page where the interface behaves like this. It is kind of a pain because if you scroll from for example set A 1 to set a 2 before saving you lose all the changes you have made. So several times I have been editing the CYM settings, pressed escape to go up a level and automatically used the dial to scroll to BD, accidentally changed drumkits and lost my edits. Would it be possible to have the dial control scrolling in drumsets (which is consistent with the rest of the interface) and have the UP and DOWN buttons select the drumsets? Thanks! Also sorry if it seems like I am hijacking the FM forum, I just finally settled down to get to grips with it!
  14. Two super quick questions which are totally different but didn't seem large enough to warrant separate posts. Q - What is the multitimbrality and polyphony of the on the MBFM I THINK it is 4 part multitimbral (plus the drums) with 6 voices which can be spread over the 4 parts? I THINK the drums don't affect the multitimbrality / polyphony can someone confirm? Q - Is there a way to initialize a patch? I guess I could create an initpatch and copy it over each time, just wondered if there was a faster way. Q - Is there a way to name a patch on the sammichFM, according to the manual this should be the 6th option on the Ensemble page between Ptch and Chan but I dont seem to have that in my menu?? - Edit - found the answer to this, it is in the save menu, the only was to rename a patch is to save it over itself.
  15. Thanks TK! what results did you get toadstool?
  16. Topic says it all really I have a dusty old thinkpad 760 with and opl3 ship which I use for playing back old adlib tracker 2 files now and then. Does anyone know if there is a way to play back the files using my sammichFM the way ASID can be used for .sid files?
  17. The design page for the midibox fm actually mentions this by ommission. The separate percussion channel provides: 2-OP Bass Drum 1-OP Snare 1-OP Tom 1-OP HiHat (open and closed) 1-OP Cymbal Adjustable frequencies (BD: independent, Tom/HiHat/Cymbal: coupled) separate keyboard zones for each drum I don't think it is by design of the midibox team, I am guessing it is one of the quirks of the opl3 chip!
  18. I appreciate this is a bit of a niche question, but has anyone managed to get the Hardsid.dll working in Linux? I am trying to use the windows version of GT (which loads fine) but it wont trigger the hardsid.dll to allow me to select the output device. oops! DLL in the wrong folder... Ok, I can select my Midibox SID, using the aSID tray icon but the applications I have tried GoatTracker and Acid64 both hang on startup. This is slightly off topic I appreciate but have any 'nix users managed to get this working? I am using Ubuntu 9.04 Wine 1.1.42 and I have tried GT 2.7 and Acid 64 3.03 Any help much appreciated.
  19. I think it might have been, since screwing everything down my sammichSID seems to be behaving correctly. I will consider this fixed if you don't mind and thanks once again for all your help.
  20. I have a feeling this may have been the problem all along. I found the pins next to the LCD most difficult to solder so they are not as close to the baseboard as you recommended. I would guess that screwing CS down and adding the case perhaps squeezed the contacts together a shade more. Here is the picture and once again really appreciate all your help and very sorry if I led you in the wrong direction trying to troubleshoot the problem http://twitpic.com/1d43pv
  21. Thanks once again for the continuing help. I must confess to being slightly confused, the sammichSID now seems to be working with both power supplies... Obviously random hardware wierdness is never a good thing and I would like my synth to be as stable as possible but I appreciate it is a bit of an annoying and elusive problem... I did perform the tests you mentioned, I hope the are helpful. Results of tests ---------------- All tests probe the lower right ground point (black probe) and the 12 V leg of the voltage regulator (red probe). The contrast knob was just a shade clockwise from all the way anti clockwise, is the furthest clockwise it could co and still be visible. - 12v, DC, 2A adaptor - New Adaptor (non switchable) Brightness fully anti clockwise - 10.47 or 10.48 (fluctuates slightly) - Fully working CS Brightness 12:00 oclock - 10.47 or 10.48 (fluctuates slightly) - Fully working CS Brightness fully clockwise - 10.46 or 10.47 (fluctuates slightly) - Fully working CS - 12v, DC, 1A adaptor - Older Adaptor (switchable) Brightness fully anti clockwise - 10.46 or 10.47 (fluctuates slightly) - Fully working CS Brightness 12:00 oclock - 10.48 or 10.49 (fluctuates slightly) - Fully working CS Brightness fully clockwise - 10.49 or 10.50 (fluctuates slightly) - Fully working CS
  22. More very hopeful information. I believe I have solved the problem! Wilba's very helpful advice suggested the power supply might be the problem. I went into town and picked up a slightly meatier non switchable power supply DC - 12v - 2A And everything seems absolutely fine! I had the machine on for long enough to run through the preset patches and get hopelessly lost in the menus (haven't read the manual yet). I would like to ask a final question. It the more powerful supply likely to damage the sammichSID or blow any caps/melt the SID chips or anything? Based on what I have read the system will only take as much power as it needs but I would like to check. If this is no problem (and assuming the system doesn't blow up or melt or anything) I will consider the problem solved and thanks once more to Wilba for the comprehensive advice. Would someone be kind enough to edit the topic title to: "Problems with FW / Banksticks, [solved, power supply issue]" or something similar? Thanks alot, now to write some tunes! PS, hope you enjoy your beer.
  23. Heh, thanks very much for the compliment and the continuing help. Tried a few more things. Here is the information from my power supply. Output - DC, 12v, 1A Its a switchable unit I took a picture of the label ( http://twitpic.com/1ciq7c ) and the back of the unit ( http://twitpic.com/1cj0ix ) I also tested the following - Tested the voltage of my power supply in 2 different sockets (1 wall socket, 1 in my power strip) both 12.21v - Installed one SID chip (in the slot closest to the pic) and the 2 caps - Screen locks on power on - Removed JBL shunt, one SID chip still installed - Screen locks on power on - still with the shunt removed, exchanged the sid chip just incase - Screen locks on power on Things now get a little more interesting - Removed the sid chip and the caps to test in the original configuration and now the screen locks with no sid chips installed at all. Sometimes it locks on start up with the top row of squares back, sometimes it locks (kind of like the screen is frozen like a windows crash) after pressing a button, sometimes it is ok for a couple of minutes then the screen locks. - Tried adjusting the trim pots to various positions, same problem. The only part of the construction when I might have deviated slightly (that I am aware of) is the connection pins between the CS and the main board to the left of the LCD have about a fingernails width between the male and female connectors. I found the male pins very difficult to solder. Must admit I am really a little confused here. I have obviously gone wrong somewhere but not sure how.
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