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DrBunsen

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Everything posted by DrBunsen

  1. Sure it could. Just need to add some code (lookup table?) that changes the MIDI channel of a note based on which note it is, and a menu function for assigning the splits.
  2. Congratulations! I too am very interested in finding out more about this work. If you're interested, you could add it to the User Projects or DrumStuff sections of the wiki. :D
  3. I'm sorry if I came across as offended, I'm not. I'm not enough of a drummer to really care :) Just thought I'd clarify a point that's been bugging me at the back of my mind is all. If you want a machine that can provide that kind of feel, see if you can get hold of a Roland R8 with "human feel" quantising to try out.
  4. Yeah, don't mean to be a smartypants. I do that all the time. I've removed my post and I'll take this one down too if it ends up on its meaningless own, and we can get back to business :)
  5. This idea that it's about the extra time needed to reach further seems completely bogus to me. Do you play kit or other actual "drum" drums? I do. Drummers allow for that when they are building the timing map in their heads, and anticipate - the timing is on the strike, not the reach. It's not like you -only- ever hit a hat or whatever on the offbeat - how do you account for dragging offbeat kicks? I'm not a kit drummer, I play hand drums, but I do know at least one kit player who is as tight as a drum machine when he wants to be. I would say that feel is something that drummers deliberately cultivate over time, at least semi-consciously.* * and some do their best work when they're semi-conscious :)
  6. The guy you linked to uses MIDIBox hardware and code, which he's customised, so yes, it's possible :)
  7. No, if you search for "palm" you'll find a few other hits.
  8. Meanwhile back on the ebay fraud topic. I'm out $AU40 for this phone, which is never going to show up. Note 1: zero feedback. Note 2: no actual photo, just one lifted off the web. Note 3: "oh my sister had a car accident, I'll send the phone soon". Note 4: "oh we sent that ages ago" Pfffff. Taking notice of 1. and 2. would have prevented this. But I reeeeally wanted that phone.
  9. moi, j'aime bien le hip-hop parisien. loping, lazy, cheeky, sly, groovy, wicked cool. add a dab of politico activist angst and some summer sun and you've got aussie hip hop. hey stryd, you heard combat wombat? non bossy posse? TZU? (Is it really daggy to admit I thought we were going to be talking about how cool Emerson Lake and Palmer are??)
  10. Roland TR-77 on ebay.au $49.95 finishes in under two days. If it wasn't interstate (NSW) I'd probably grab it myself. Bueller ... Bueller ...
  11. I can't find any live links for the crudite's soundventures (handheldmusic) software, or for the related dsperado software. Looks like minimusic.com is it for Palm MIDI ... for now ;D I guess now the compatible palms are so old, most of the developers have lost interest.
  12. I've added a link to the archive.org backup of handheldmusic's site. From there you can still link through to some live sites, though you may have to hand edit the URLs on the new pages. Linking straight through takes you to archived pages, not all of which preserve images. Here's the archive of the bi-directional Palm serial to MIDI port. Not that you probably need one for MIDIBox
  13. Yes, i've had similar thoughts. The PalmOrb project emulates a Matrix Orbital LCD over either serial or infra-red, and it's open-source ;D There's already support for Matrix Orbital LCDs in MIOS, and with some custom code, button presses for menu selection could surely be passed back to the CORE over an IIC or serial connection. The older Palms with serial ports (basically M series and below) would be great for running a small MIDI sequencer like MiniMusic - 4 tracks + drum sequencer (4x SID??) - but I doubt very much that the same machine would run a decent enough Java to support JSynth, VMIDIBox or MIOS Studio. Either Minimusic or the handheldmusic site listed earlier has a basic CC virtual fader thing somewhere. There's a bi-directional (no there's not - where did I see that?) Palm serial <> MIDI port available from IttyMIDI, but their app is just a player, not a true sequencer. Directions for building a Palm MIDI out cable are on the handheldmusic site. I've thought about using a Gameboy as an LCD emulator/control surface too, but you'd have to write the code from scratch, and probably build a cartridge. This has cropped up elsewhere on these forums - search for "Palm"
  14. Hey I like it :) Not everything has to be anal, CAD/CAM layout, straight lines and perfect surfaces. At least you can take one look at it and know it's DIY, then be blown away by the sound.
  15. If you want low latency, don't use Windows :) Sorry, not bashing, just a known fact. If the boxes at both ends are running Unix/BSD/Linux, you can use X11's built in remote windowing feature (forget what it's called). Any window can represent a process running on any box on the network. If you want access to lots of stable, high quality apps and plugins and compatible hardware, and setting up Linux for audio is out of your league *, might I suggest a pair of Macs? A Mini (around $6-700) for the stagebox and either another Mini or a Macbook for the mixing desk. Firewire and/or USB audio interfaces. Whichever platform you decide on. there are ways of running plugins on both boxes and passing audio between them over the network. Your control console can then add some extra VST grunt. I've considered this exact plan, and yes it was the price of multicore looms that started me thinking. * Linux audio configuration is of most people's league apparently, though it's gotten easier lately :)
  16. And for that we are all grateful :) Thankyou.
  17. Thanks for your quick reply Thorsten. On a slightly related topic, is it possible in drum mode to mute one drum only, or can you mute only a group of 3 voices? (As the drum mode is tripled on the original mode)
  18. The new DrumStuff wiki page links through to the original threads
  19. !!! Those magic words from TK that I missed all along have changed my mind. I am likely to start with the SEQ app, strip out note and melody handling etc, to make room for new features, like extra DOUT or CV triggers, LED matrix, button matrix etc. There's too much good code already written (thanks TK - a "Magic 5000" gift is on its way) to throw away IMHO. However, I am still interested in sharing code amongst all, and I hope the independant ideas progress. One idea I've just had - a 2 bit AOUT! Four analogue values (3 + 0v) would be enough to implement velocity on each voice. I have been wracking my brains to come up with a simple velocity implementation, and this is the simplest I can come up with in hardware. No idea about the coding. First task for me is to complete a basic SEQ hardware and play with it. Then with a firm idea of the handling, I will know where I want to extend or simplify it.
  20. Il y a maintenant drum wiki (en anglais)
  21. TK (or anyone else) I've noticed this wiki page about adding 32 trigger/gate outs to the MIDIbox CV. I have tried searching for the answer to this question but I can't find it. How does the SEQ support external analog trigger/gates? I see the original AOUT module page says it has 8 gate outs, but I see no mention of it on the AOUT_LC page or the SEQ documentation. Would it be possible (user coded) to add support for the DOUTx4 hack described in the wiki to the SEQ? Thankyou, and please excuse me if I am being dim ::) Sorry to bump an old topic
  22. I'm not planning to order one at the moment. Just thought they might be useful to someone, say for a mini SID B.
  23. Salut! Voici un wiki pour les projets SEQ et drum, en anglais. Excusez moi, mon francais n'est pas tres bien. Il faut que je utilise le babelfish pour lire.
  24. I'm in Melbourne too FtW. Maybe it's time we had a MIDIbox meetup?
  25. Added Boss PC-2 schematic and noise gen mod to the drum wiki /edit/ added a whole bunch of other stuff besides. Come on guys pitch in!
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