no worries guys. If you want to check it out I highly recommend getting the skeleton zip which will be around soon thanks to some generous hosts ;) it'll mean you can skip like 3/4 of that process. I made a minor addition to this tonight about an hour ago with a GCC setting required for the sim... just FYI. Also, there should be instructions on importing files, compiling and debugging up tomorrow or the next day. (build-click build, sim-add breakpoints, run, look at watches.. Pretty complex stuff ;) ) The next plan is to make a tool that will automatically convert existing apps to a codeblocks project with the sim included, so you can grab a zip off the website, run the tool, and it's ready to roll... 7 clicks from nothing to syx file, plus the sim is included for quick and easy modification :) I have to give credit to kokiPsiho and AudioCommander, because I was realllly not looking forward to using/learning C, and these tools (CB and ACSim) are going to make it far more palletable. I'd rather be a newbie with these tools than with ASM in MPLAB that's for sure!