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ssp

Programmer
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Posts posted by ssp

  1. right if you can live without motor faders then you can build a nice little 16 fader with a single master fader unit, with mtc display, menu system lcd and metering etc.

    basically you build an mb64e and take sections from the mblc and add them to the code when its compiled. now that may seem daunting, i know it did for me, but when you have done it a few times its easy to understand.

    the meters next to the faders can be done then you can have some led rings around the balance encoders, and you then assign various things to each button, you can have active leds next to the buttons also.

    as you want encoders then the mb64e is the one to go for, for the mtc display you just grab that section from the lc page d/l and also the metering section, its just a case of adding the bits of code to the asm files.

  2. the other factor to add in is the casework, you would have to get the casework designed, cnc cut and folded, get pemserts punched in, then powdercoating, and then some form of graphical overlay so you can see what button is what etc.

    im just coming to the end of my current build and i am then myself building a console unit. now im going to be taking the mblc and combining that with an mb64e all in the same case.

    this will give me the mackie protocol for use with my daw software and also the mb64e can be programmed with a host of extra options for my daw software that the lc wont do.

    im not going to use motorised faders at the moment simply because i dont need them as i have two yamaha 02r consoles for automation. i am currently working on the casework for this and also starting on the boards soon. prehaps take a look over at what i will be doing for that as by combining the two will get a fully configurable console controller and by putting the encoders and buttons to different groups etc you can page between them for different command functions rather than having to overload the unit with so many buttons and encoders, as per the presonus.

    personally i would look at making something like the mblc unit first, make a standard 8 fader unit for now, once you have that under your belt you can add more, the pic version has a limit for 8 motorfaders, but using more cores and mf boards you can have more faders. however the new core32 has an option for 16 faders, thats something to look into.

    lots of input here from everyone. but the most important information you will get from anyone here is read, read, read!

    welcome to the forum

    ssp

  3. to be honest with the price you can get for the unit second hand i wouldnt hack at it personally. i would list the unit on ebay and sell it, then using the funds from that and the funds you would have to spend on parts for modifying it buy the necessary kits from smashtv and also other needed parts from ebay. the case you could get cnc cut and folded or you could make a diy case and front panel. a cnc case would actually be cheaper than getting one made by schaffer.

    im just finishing my cerruent project and i am then starting my mblc project but it will also have an mb64e in with it also for extra controls for plugins and daw extras.

    you will be able to see how the casework looks and progresses as i design all my own casework.

    i would think about that before hacking the huston to bits

  4. hi raphael.

    sorry i totally forgot about the thread :geek: !! :geek: i have been so busy sucked into finishing by bpm build i havent thought about anything else!! yes im still going to want the knobs. i will send you a pm and sort a paypal out for you also. thanks for the heads up!! :hug:

  5. i applied a section of lazertran to a small powdercoated swatch plate i had, the transfer went on fine and when dry the whole thing was a milky white background with the print nice , crisp and strong. i noticed the edges when dry were slightly raised, there is nothing i can do about this i cant even rub them down with some fine wet and dry as the lazertran would lift. so i think the best thing to do when i apply the rest to the casework is to cut close to all the gfx so as to reduce any lifting.

    with a few coats of satin spray laquer, i used a trade professional car laquer which has an adjustable fan head on the top of the can for a wide paint fan when spreayed i laid a light coat over the plate. using my small fan heater i dried it so it was slightly tacky then re applied the satin laquer, doing this several times to build the layers up.

    the end result is very good, much better than i thought it would be, ok it isnt screen printed but then im not paying several hundred pounds to have it done when this is just as good for my own use.

    here is the plate with the laquer applied.

    testplate.jpg

  6. worked on the gfx today and tried the lazertran on two buttons as per the instructions. well they printed out ok and i am happy with it, however i notice that on the plastic caps they lift back off which is a shame, so i wetted them down again and then as they were alsmost dry placed them upside down until i coat them with the satin clear coat tomorrow. hopefully that will do the job!, however i may key the surface with some 1000 grit wet and dry and re apply some new labels.

    it says that after applying the clear coat the white of the backing goes clear, i hope so!!!

    piccy of the two buttons.

    BUTTONS.jpg

  7. just spent the morning using the in built menu system and built in edit event system to manually change features for each button and pad etc. it was easy and very quick to do.

    when you read the tutorial for the mb64e a few things are not detailed but if you look at the built in manu system and also look at the editor things become clear. the one feature i really like is the ability to assign a toggle to a momentary button, so if you need a button to be latching as well as momentary you can using the "edit event" menu option make the button a toggle/latched button and thereby use it for things like solo or mutes etc.

    the rest of the day involves finishing the gfx.

  8. final checks tonight, had to change the orientation of a little raiser board but thats ok as soon as i did all was fine.

    tomorrow i do the lower case mount holes for all the boards and fit them in, attatch all the cables and do a power up and edit everything to where it should be then save it to the bankstick.

    once that is done, i will then remove everything and prep it for the panel graphics. i also have to do the side panels and wrap them with the buffalo vinyl cloth.

    fit all the encoder knobs on, clip the encoder wheel in, and once the cap for that is locked in, its done.

    im not rushing this one, just a few things to do and its finished. :frantics: :frantics: :frantics:

  9. i have finally finshed all the link cables and headers for the boards. had a few issues last night for some unknown reason and it drove me nuts all night long, so much so i didnt get to bed till 7am.

    i had a fader that was just going mental on me for no reason, sometimes it would fluctualte sometimes it would set the fader next to it off. this meant soldering and unsoldering faders all night long testing paths on the board, checking cables , making new cables, checking those before and after connection.

    it got to the point i wanted to bin the board! then at around 5am i picked the boards up and checked them again, the fader that was giving me issues was not the culprit, the one next to it was. the leg that went into the fader itself was loose and not pressed down inside the fader correctly. this meant that when not touching the track properly it would have this issue.

    i grabbed a spare fader and replaced it, a deep breath and fired it up and all was working. i took the bad fader apart today and i have re-pressed the leg down and its fine now so i have a spare again.

    lesson learned from this? check fader legs from now on

  10. i get my stuff from smashtv and what with the quality and the care taken with deliveries i have no problem paying the customs charges etc. yes its a pain when you mess a board up you have to then order a new one. try sending mike an email and ask if there is a cheaper way he can mail you the one board replacement? he may suggest something.

    im dreading my next order with smash because with what i have on the list already, u.k. customs are going to rob me blind!

  11. i will take 100 of these ones. if they come with caps?

    "about 200 knobs for potentiometers/encoders with D shape lever type (ref SIFAM DCK150 006)

    no line on these knobs @ 2€ for 10 units"

    unless you can do me a deal on the full 200 knobs? im in the u.k and a price on shipping to me also.

    thanks

  12. has the core 32 got two little 10k pots like the core pic? one is for brightness and the other for contrast. on mine it did the same i then adjusted the contrast and all was well, however double double check the connections!!!!

  13. i want to add an encoder to the menu side of an mb64e, now i know that it allows you to use an encoder for rapidly going through the values etc as its stated as a datawheel in the setup file.

    now i found this in a forum post from another member here which is helpful.

    ; Datawheel for menu navigation/data entry connected or not?

    ; A datawheel can replace the left/right buttons!

    ; if 0: datawheel not connected

    ; if >= 1: encoder number assigned to datawheel function

    ; don't forget to check the pins of the datawheel in MIOS_ENC_PIN_TABLE (-> mios_tables.inc or setup_*.asm)

    ; it has to be connected to pin 4 and 5 by default

    #define DEFAULT_ENC_DATAWHEEL 30

    ;

    ; DIN pin numbers of menu buttons

    #if DEFAULT_ENC_DATAWHEEL == 0

    #define DEFAULT_DIN_MENU_EXEC 1 ; menu exec button assigned to DIN pin #7

    #define DEFAULT_DIN_MENU_RIGHT 2 ; menu right button assigned to DIN pin #6

    #define DEFAULT_DIN_MENU_LEFT 3 ; menu left button assigned to DIN pin #5

    #define DEFAULT_DIN_MENU_SNAPSHOT 4 ; menu snapshot button assigned to DIN pin #4

    #else

    #define DEFAULT_DIN_MENU_EXEC 58 ; menu exec button assigned to DIN pin #7

    #define DEFAULT_DIN_MENU_SNAPSHOT 59 ; menu snapshot button assigned to DIN pin #4

    #define DEFAULT_DIN_MENU_RIGHT 56 ; NOT USED - overlayed by datawheel

    #define DEFAULT_DIN_MENU_LEFT 57 ; NOT USED - overlayed by datawheel

    #endif

    however what i want is to have the menu buttons and the encoder, this lets me go left or right through the menu and then i use the encoder/datawheel to increase or decrease the values i select.

    now i had to edit my menu buttons for the correct placement on my bpm project due to thier positions on the casework, so my changed setup file looks like this.

    #define DEFAULT_ENC_DATAWHEEL 0

    #define DEFAULT_DIN_MENU_EXEC 1

    #define DEFAULT_DIN_MENU_RIGHT 3

    #define DEFAULT_DIN_MENU_LEFT 2

    #define DEFAULT_DIN_MENU_SNAPSHOT 5

    how can i have a spare encoder that will let me do a value increase in the menu? and keep my left right buttons?

    thanks

  14. thanks phil im just getting to grips with meta events again almost got them down, as soon as i have finished with them i will take a look at this lot, i need to brush up my "c" anyway. im going to make a little desk sort of a mackie d8b variant, i have already done the casework in solidworks chosen the buttons , encoders, knobs etc im just deciding on faders at the moment if i want touch or not.

    being able to use 16 motor faders will be great, it means i can get some core 32's in with my next order with smashtv

    thanks i will keep an eye on things as they progress.

  15. update:

    spent yesterday and today working out each sr assignment for each button and encoder and fsr pad, all is ok. today i had to re-assign the placement of the menu buttons.

    the assignment for these are in the setup file, as the start pin is 0 thats the first buton for the menu to be assigned to.

    this is the standard assignment:

    #define DEFAULT_ENC_DATAWHEEL 0

    #define DEFAULT_DIN_MENU_EXEC 7

    #define DEFAULT_DIN_MENU_RIGHT 6

    #define DEFAULT_DIN_MENU_LEFT 5

    #define DEFAULT_DIN_MENU_SNAPSHOT 4

    now as you can see there is a datawheel on 0 something i did not know about, if i re-locate this to pin 7 it will automatically use pin 8 as the second pin so i guess this will let me scroll through the menu once selected

    so i changed the above to this:

    #define DEFAULT_ENC_DATAWHEEL 7

    #define DEFAULT_DIN_MENU_EXEC 0

    #define DEFAULT_DIN_MENU_RIGHT 2

    #define DEFAULT_DIN_MENU_LEFT 1

    #define DEFAULT_DIN_MENU_SNAPSHOT 3

    this gave me the placement of the menu system on each button i wanted it to be, remember that 0 is the first pin not 1 thats why the menu is moved to 0.

    now the menu system and left right store buttons are exactly where i want them. the other 4 buttons that are normally other functions are now spare assignable function buttons which will be very handy indeed!

    pics and video to follow soon

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