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Poll: RAM consumption of your .NGC configurations


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Posted

In order to get a feeling about the typical "Event Pool" RAM consumption, I'm asking you to post the amount which is consumed by your configuration files in this thread.

 

Your feedback is important for the decision of future features!

 

The RAM consumption can be determined in the MIOS terminal with the "system" command.

The last two lines will print something like:

Event Pool Number of Items: 70
Event Pool Allocation: 4593 of 24576 bytes (18%)

 

 

These are the values I would like to know!

 

Best Regards, Thorsten.

Posted

Hi TK,

I'm currently using 16 encoders beside 2x40x2LCD plus 8 bank button/leds and 7 other buttons.

 

[85522.128] Event Pool Number of Items: 143
[85522.128] Event Pool Allocation: 8235 of 24576 bytes (33%)
 
What I'm actually aiming for is 4 banks of 64 encoder led rings +some buttons and LEDs.
Posted

Hey,

 

here are my two controllers:

 

>> Mini Controller (1x LCD, 1x Encoder, 8x analog Pots@AinSer, 3x Switches)

Event Pool Number of Items: 12

Event Pool Allocation: 723 of 24576 bytes (2%)

 

>> Tascam Remote (1x LCD, 1x Encoder, 66x small buttons via matrix, 9x big buttons via direct DIN)

 

Event Pool Number of Items: 92

Event Pool Allocation: 6284 of 24576 bytes (25%)

but this is not finished yet, still 137 LEDs via MAX7221 and 3x 7-Seg LED to do.

  • 4 weeks later...
Posted
MIDIbox NG V1.020
[1787.634] [MBNG_FILE_C] Event Pool Number of Items: 70
[1787.634] [MBNG_FILE_C] Event Pool Allocation: 2241 of 24576 bytes (9%)
Using "^.." LCD label definitions.
That's 4 banks of 16 encoder led rings. That's about 50% compared to previously!!!
  • 6 months later...
Posted (edited)

MB_NG V1.027

 

Event Pool Number of Items: 201

Event Pool Allocation: 7329 of 24576 bytes (29%)

 

Every label is stored in the *.NGL file. Only a few are defined in the *.NGC (direct ´LCD "" ´ messages plus some sysex messages).

 

That´s without any banks for now. I´m planing on using at least one other bank and probably lots of conditional events in the future.

Edited by John E. Finster
  • 4 weeks later...
Posted

MB_NG V1.027 Pre2

 

Event Pool Number of Items: 380

Event Pool Allocation: 13458 of 24576 bytes (54%)

 

Before 80% But the new Set_Ative works realy nice!!!

 

40 buttons, 10 Encoders, 5 Moterfaders.

20 Banks

1x 4x40 Charcter LCD

  • 2 months later...
Posted (edited)

  • 120 Buttons
  • 13 Encoder
  • 20 Potentiometer
  • 7 Fader
  • 40 RGB Leds
  • 22 Duo Leds
  • 22 Single Leds
  • 16  8-Segment Led Bars
  • 8  10-Segment Led Bars
Number of Items: 457
Event Pool Allocation: 16299 of 24576 bytes (66%)

And its still growing...

Will there be a STM32F4 version of MidiboxNG in the near future?

Edited by Marxon
  • 2 weeks later...
Posted

It´s done:

 

Event Pool Number of Items: 786

Event Pool Allocation: 24571 of 24576 bytes (99%)

 

Hopefully the STM32F4 version of MidiBox NG will be released soon.

Posted

Still waiting for the PCB (hopefully it isn't stucked at german Zoll...)

 

For the STM32F4 version you can expect a pool size of 64k! :)

 

Best Regards, Thorsten.

Posted

Why dont you use your prototype breadboard :tongue:

All my boards are breadboards :blush:

Right now i decreased the Event Pool Allocation to 93% but

64k would be really awesome!

 

 

Best regards

Marxon

  • 6 years later...
Posted

Not sure if this old thread is relevant anymore, but since it's pinned, I'll mention it here: I have three setups which take 41%, 44% and 95% of the available memory (64k) and contain 472, 569 and 1037 events respectively (as reported by MIOS Studio). I had to comment out some events in the last setup to make it fit (1066 events was a couple too much!). However, I don't require any changes, I didn't have to let go of anything important.

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