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Ctrlr based editor for MBSID V2


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#1 TK.

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Posted 03 April 2012 - 22:54

The Ctrlr based panel for MBSID V2 is up&running, and I must say that it was really a challenge!
But at the end it was less effort than programming this editor as a native Juce application because Lua scripting is sufficient (and fun!) - and we will get AU and VST support for free! smile.gif

The panel can be downloaded from this location: http://www.ucapps.de...ID_V2_8.bpanelz
(Note: the panel located in the Ctrlr Device Database is expired! It will be updated once the new repository system is available)
Please note that the panel will only work with Ctrlr r1209 or higher!
I've hosted "known good version" on the uCApps server:
Mac: http://www.ucapps.de.../Ctrlr_1209.dmg
Windows: http://www.ucapps.de.../Ctrlr_1209.exe

Some snapshots:

Lead Engine OSCs:
mbsid_ctrlr_panel1.png

Bassline Engine OSCs:
mbsid_ctrlr_panel2.png

Bassline Sequencer:
mbsid_ctrlr_panel3.png

Drum Engine instruments:
mbsid_ctrlr_panel4.png

Drum Sequencer:
mbsid_ctrlr_panel5.png

Multi Engine:
mbsid_ctrlr_panel6.png

Release mail (with some technical background) to the Ctrlr community: http://ctrlr.org/for...x-sid-v2-panel/

Have fun! smile.gif

Best Regards, Thorsten.
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#2 Hawkeye

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Posted 03 April 2012 - 23:32

Looking really great! :-)
Can´t wait to test out the the bassline sequencer engine mode, it looks very intuitive :), also it is nice to see much of the lead engine parameters on one screen, this should really help the patch creation process :)
Greets,
Peter

Edited by Hawkeye, 03 April 2012 - 23:34.


#3 Altitude

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Posted 03 April 2012 - 23:32

Great that you're doing this.. Ctrlr has come a LONG way.

I'm running the latest windows build and all seems OK so far..

Edited by Altitude, 03 April 2012 - 23:35.


#4 m00dawg

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Posted 04 April 2012 - 02:17

Looking really great! :-)
Can´t wait to test out the the bassline sequencer engine mode, it looks very intuitive :), also it is nice to see much of the lead engine parameters on one screen, this should really help the patch creation process :)
Greets,
Peter


It works pretty well I must say! Took me a while to get it up and running, and it does have some occasional flaws, but is WILDLY improved over using the MBSID application. I haven't tried the automation yet, but just being able to run both CTRLR in Live is a huge help. I can now edit patches on the fly without having to exit my DAW :) That and the interface is improved in many places.

#5 'tini

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Posted 04 April 2012 - 17:34

awesomeo! will try it out first chance i get.

beer bought. :yes:

Edited by 'tini, 04 April 2012 - 17:34.


#6 TK.

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Posted 04 April 2012 - 20:51

Thank you! :)

I uploaded a new version to the DDB with some minor improvements for the bassline editor: the keys are reversed (like on a piano roll), and the octave is selectable in a combo box to improve the overview.

Best Regards, Thorsten.
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#7 technobreath

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Posted 04 April 2012 - 21:02

Yo TK! This looks really really good! :drool:
Posted Image

#8 julienvoirin

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Posted 04 April 2012 - 21:56

that's clearly an awesome job ; unfortunatly I can't use it as I've a Powermac G5 and ctrlr app seems made for Intel with 10.6. If someone has a trick, it is welcome :thumbsup:

#9 TK.

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Posted 04 April 2012 - 22:58

No idea how to solve this for your Power PC.

Topic change: I failed to upload the new panel (a click on the panel downloaded v1.0 instead of v1.2), it's fixed now in the DDB

Best Regards, Thorsten.
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#10 Trasan

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Posted 04 April 2012 - 23:19

This is brilliant....thanks a bunch.

#11 gslug

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Posted 05 April 2012 - 00:02

This looks fantastic, but the Linux version of Ctrlr can't see my MIDI interface! Anyone else using Linux?

As an alternative, I dug out my prehistoric iBook G4, only to run into the same problem as julienvoirin......:no:

#12 TK.

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Posted 05 April 2012 - 01:48

Linux issue: could be related to this issue that I reported some time ago: http://www.rawmateri....php?f=5&t=6669

If you are a Linux user, you probably also know how to patch Juce and recompile the application by yourself... ;-)

Best Regards, Thorsten.
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#13 flimboscompletedhisquest

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Posted 05 April 2012 - 02:06

Thanks TK, your awesome, shame i droped my sammich and the encoder is sort of jumpy between forward and back when turning fast, and backlight has failed....


other then that thumbs up...shoudl be easy making patches etc...however one thing from the java editor....can you store patches? also i may have overlooked this, but how can you see your patch list per bank? (refering to new editor)

Edited by flimboscompletedhisquest, 05 April 2012 - 02:13.


#14 gslug

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Posted 05 April 2012 - 02:10

Thanks for the Link TK,

I'll have a go tomorrow.

#15 TK.

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Posted 05 April 2012 - 03:20

other then that thumbs up...shoudl be easy making patches etc...however one thing from the java editor....can you store patches?


According to this posting the program manager is still under development.
As long as this solution isn't working, you can store patches with the common save function directly from the sammichSID control surface (-> SAV page).
From my point of view this is very intuitive and the preferred usage anyhow.

also i may have overlooked this, but how can you see your patch list per bank? (refering to new editor)


You will see it once the Ctrlr based program manager is fully functional.

Best Regards, Thorsten.
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#16 flimboscompletedhisquest

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Posted 05 April 2012 - 13:29

Thanks TK.

your awesome

#17 skweeegor

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Posted 08 April 2012 - 21:05

Anyone have this working in Windows? I'm trying it with revision 934. I think I've set up the MIDI correctly since the "Init" button does initialize the patch, but none of the other controls do anything. Have tried in standalone and using the vst with the same results.

Edit: Okay, played around a bit more and a few of the controls do work, but poorly. For instance, some of the Env controls work in the multi engine; the cutoff controls have some effect in the bassline engine but they respond quite strangely with a lot of jumping back and forth between values; in the lead engine only a few of the osc 3 controls work, etc.

Edited by skweeegor, 08 April 2012 - 21:15.


#18 TK.

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Posted 08 April 2012 - 23:51

It would be interesting for me as well, if anybody is working under Windows here?
See also my question in the first posting: probably only the "lost" r945 will work correctly, if somebody has this binary on his harddisk, please send me the file.

Best Regards, Thorsten.

P.S.: Roman wrote in the Ctrlr forum, that the next nightly build will be available this week.
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#19 Param1

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Posted 09 April 2012 - 02:00

Thank you Thorsten for your work! This looks very promising! It does not work for me yet but once it does I will be happy because this basically seems to be better to work with than with the Java Editor with two sammichSIDs. I can open two panels with different Midi assignments and safe them. That's nice! Plus I could probably get rid of Midi Yoke.

As noted in the original post, Ctrl 964 fails completely but I can't use 934 either because I get this:

Posted Image

I can't select Sid1, Instrument 1 or Lead Mode. When I click on those nothing happens. The editor also takes a long time to load. The receive button seems to work. I am on Win7 64 Bit, testet both 32 and 64 bit versions. I actually did not do any further testing yet, I don't know if all those buttons actually do anything ( should have tested that I know...). It's a shame that the Ctrl autho deletes all older versions !!

#20 igi

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Posted 09 April 2012 - 07:13

HI!

Same problem like Param1.
I use winXP 32bit. Ctrlr 934.
I can access SID1, Lead engine... with arrow keys, but not with mouse.(is the same on MBFM editor).
But MBFM editor workin good, MBSID editor almost not working for me.

Best regards, IGI
I have 833 stable version on HD, but not working.

Edited by igi, 09 April 2012 - 07:27.





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